示例#1
0
 void OnTriggerEnter2D(Collider2D hitInfo)
 {
     if (hitInfo.gameObject.tag == "Player")
     {
         Gate_1.SetActive(true);
         Boss.SetActive(true);
         levelMusic.LevelSong.Stop();
         Destroy(Pause);
         BossStart.OpenAnimation();
         Frames.SetActive(false);
         Destroy(gameObject);
     }
 }