public BossFixedVerticalMovementStateBase(BossActor actor) : base(actor.Mobile)
 {
     Actor    = actor;
     Settings = Boss1Settings.Instance;
 }
 protected BossFixedTimeStateBase(BossActor actor)
 {
     Actor    = actor;
     Settings = Boss1Settings.Instance;
 }
示例#3
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 public BossFixedHorizontalMovementBase(BossActor actor) : base(actor.Mobile)
 {
     Actor    = actor;
     Settings = Boss1Settings.Instance;
 }
 public ActionBehaviourResolver(BossBehaviourController controller)
 {
     _controller = controller;
     _settings   = Boss1Settings.Instance;
 }