void Start() { levelManager = FindObjectOfType <LevelManager>(); Resume(); cameraB = FindObjectOfType <Boss05Camera>(); SORL = FindObjectOfType <StartOrResetLevel>(); PHM = FindObjectOfType <PlayerHealthManager>(); }
void Start() { levelManager = FindObjectOfType <LevelManager>(); deathMenuUI.SetActive(false); cameraB = FindObjectOfType <Boss05Camera>(); }