public static CardUpgradeTreeDataBuilder GetUpgradeTreeDataBuilder() { CardUpgradeTreeDataBuilder cardUpgradeTreeDataBuilder = new CardUpgradeTreeDataBuilder { UpgradeTrees = new List <List <CardUpgradeDataBuilder> > { //new List<CardUpgradeDataBuilder> //{ // // SpellCaster: // // Incant: Gain 1 Spell Power // // +20 (40) (60) Health //}, //new List<CardUpgradeDataBuilder> //{ // // Charge-Up // // Multistrike 1 (2) (3) // // Strike: Double Marisa's attack //}, //new List<CardUpgradeDataBuilder> //{ // // Thief // // + 20 (45) (95) Attack // // + 10 Health + 20 + 30 Health // // Extinguish : Gain a random Artifact. //} new List <CardUpgradeDataBuilder> { BorderlineNormal.Builder(), BorderlineHard.Builder(), BorderlineLunatic.Builder(), // Borderline }, new List <CardUpgradeDataBuilder> { // Fantasy-Sealer BorderlineNormal.Builder(), BorderlineHard.Builder(), BorderlineLunatic.Builder(), }, new List <CardUpgradeDataBuilder> { // Youkai Hunter BorderlineNormal.Builder(), BorderlineHard.Builder(), BorderlineLunatic.Builder(), } } }; return(cardUpgradeTreeDataBuilder); }
public static CardUpgradeTreeDataBuilder GetUpgradeTreeDataBuilder() { CardUpgradeTreeDataBuilder cardUpgradeTreeDataBuilder = new CardUpgradeTreeDataBuilder { //Fantasy_Sealer 1: // +10 Health // + Action: If an enemy has 40 HP or less, kill it //Fantasy - Sealer 2: // + 20 Health // + Action: If an enemy has 60 HP or less, kill it //Fantasy - Sealer 3: // + 35 Health // + Action: If an enemy has 100 HP or less, kill it //Youkai Hunter 1: // + 20 Attack // + 10 Health // + Extinguish: Gain 3 Gold //Youkai Hunter 2: // + 45 Attack // + 20 Health // + Extinguish : Gain 4 Gold //Youkai Hunter 3: // + 95 Attack // + 30 Health // + Extinguish : Gain 5 Gold UpgradeTrees = new List <List <CardUpgradeDataBuilder> > { new List <CardUpgradeDataBuilder> { //Borderline 1: // + Incant: Gain Damage Shield 1 //Borderline 2: // + Incant: Gain Damage Shield 2 //Borderline 3: // + Incant: Gain Damage Shield 3 SpellcasterNormal.Builder(), BorderlineHard.Builder(), BorderlineLunatic.Builder(), // Borderline }, new List <CardUpgradeDataBuilder> { // Fantasy-Sealer BorderlineNormal.Builder(), BorderlineHard.Builder(), BorderlineLunatic.Builder(), }, new List <CardUpgradeDataBuilder> { // Youkai Hunter BorderlineNormal.Builder(), BorderlineHard.Builder(), BorderlineLunatic.Builder(), } } }; return(cardUpgradeTreeDataBuilder); }