public override ApplyState Apply(ComputedStyle style, Value value) { // Get the border: BorderProperty border = GetBorder(style); if (value.IsAuto) { // Use color: value = style[Properties.ColorProperty.GlobalProperty]; } // Apply the base colour: if (value.IsColour) { value = new ValueSet(new Value[] { value }); } border.BaseColour = value; // Request paint: border.RequestPaint(); // Ok! return(ApplyState.Ok); }
public override ApplyState Apply(ComputedStyle style, Value value) { // Get the border: BorderProperty border = GetBorder(style); if (value == null) { // No corners: border.Corners = null; } else { // Apply top left: border.SetCorner(RoundCornerPosition.TopLeft, value[0].GetDecimal(style.RenderData, GetAliased(0))); // Apply top right: border.SetCorner(RoundCornerPosition.TopRight, value[1].GetDecimal(style.RenderData, GetAliased(1))); // Apply bottom right: border.SetCorner(RoundCornerPosition.BottomLeft, value[2].GetDecimal(style.RenderData, GetAliased(2))); // Apply bottom left: border.SetCorner(RoundCornerPosition.BottomRight, value[3].GetDecimal(style.RenderData, GetAliased(3))); } // Request a layout: border.RequestLayout(); // Ok! return(ApplyState.Ok); }
public override void Apply(ComputedStyle style, Value value) { // Get the border: BorderProperty border = GetBorder(style); if (value == null) { // No corners: border.Corners = null; } else { // Apply top left: border.SetCorner(RoundCornerPosition.TopLeft, value.GetPX(0)); // Apply top right: border.SetCorner(RoundCornerPosition.TopRight, value.GetPX(1)); // Apply bottom right: border.SetCorner(RoundCornerPosition.BottomLeft, value.GetPX(2)); // Apply bottom left: border.SetCorner(RoundCornerPosition.BottomRight, value.GetPX(3)); } // Request a layout: border.RequestLayout(); }
public override void Apply(ComputedStyle style, Value value) { // Get the border: BorderProperty border = GetBorder(style); if (value != null && value.Type == ValueType.Text) { if (value.Text == "transparent") { // Currently assume the default colour (black): // (Use #00000000 instead) value = null; } } // Apply the base colour: border.BaseColour = value; // Reset the border colour: border.ResetColour(); // Tell it a colour changed: border.ColourChanged(); }
public override void Apply(ComputedStyle style, Value value) { // Get the border: BorderProperty border = GetBorder(style); if (value == null) { border.WidthTop = border.WidthLeft = 0; border.WidthRight = border.WidthBottom = 0; } else { border.WidthTop = value.GetPX(0); border.WidthRight = value.GetPX(1); border.WidthBottom = value.GetPX(2); border.WidthLeft = value.GetPX(3); } // Does the border have any corners? If so, we need to update them: if (border.Corners != null) { border.Corners.Recompute(); } // Request a layout: border.RequestLayout(); // Set the styles size: style.SetSize(); }
public override void Apply(ComputedStyle style, Value value) { // Get the border: BorderProperty border = GetBorder(style); // Tell it a colour changed: border.ColourChanged(); }
public CircleProperty( Vector2 center = new Vector2(), float diameter = 1, Color color = new Color(), BorderProperty border = new BorderProperty() ) : base(shapeType: ShapeType.Circle, center: center, angle: 0, color: color, border: border) { this.diameter = diameter; }
public override ApplyState Apply(ComputedStyle style, Value value) { // Get the border: BorderProperty border = GetBorder(style); // Request a layout: border.RequestLayout(); // Ok! return(ApplyState.Ok); }
public LineProperty( Vector2 center = new Vector2(), float length = 1, float width = 1, float angle = 0, Color color = new Color(), BorderProperty border = new BorderProperty() ) : base(shapeType: ShapeType.Line, center: center, angle: angle, color: color, border: border) { this.length = length; this.width = width; }
public RectProperty( Vector2 center = new Vector2(), float height = 1, float width = 1, float angle = 0, Color color = new Color(), BorderProperty border = new BorderProperty(), int layer = 0 ) : base(shapeType: ShapeType.Rect, center: center, angle: angle, color: color, border: border, layer: layer) { this.height = height; this.width = width; }
/* * Constructor */ protected ShapeProperty( ShapeType shapeType, Vector2 center = new Vector2(), float angle = 0, Color color = new Color(), BorderProperty border = new BorderProperty(), int layer = 0 ) { this.shapeType = shapeType; this.center = center; this.angle = angle; this.color = color; this.border = border; this.layer = layer; }
public override ApplyState Apply(ComputedStyle style, Value value) { // set background image if "fill" is presented // Get the border: BorderProperty border = GetBorder(style); // Request a layout: if (border != null) { border.RequestLayout(); } // Ok! return(ApplyState.Ok); }
public override ApplyState Apply(ComputedStyle style, Value value) { // Get the border: BorderProperty border = GetBorder(style); // Does the border have any corners? If so, we need to update them: if (border.Corners != null) { border.Corners.ClearCorners(); } // Request a layout: border.RequestLayout(); // Ok! return(ApplyState.Ok); }
public override void Apply(ComputedStyle style, Value value) { // Get the border: BorderProperty border = GetBorder(style); if (value == null || string.IsNullOrEmpty(value.Text) || value.Text == "solid") { border.Style = BorderStyle.Solid; } else if (value.Text == "dashed") { border.Style = BorderStyle.Dashed; } // Request a layout: border.RequestLayout(); }
RectProperty RectPropertyFromTile(Tile tile) { Vector2 center = CoordToVector(tile.position); float length = tileSideLength; float width = tileSideLength; BorderProperty bp = new BorderProperty(); if (tile.Rendered) { bp = new BorderProperty(style: BorderStyle.Solid, color: Color.black, thickness: borderThickness); } var color = Color.white; /* * switch (tile.type) { * case TileType.Cave: * color = Color.cyan; * break; * case TileType.Tower: * color = Color.magenta; * break; * case TileType.Library: * color = Color.green; * break; * case TileType.Castle: * color = Color.yellow; * break; * case TileType.Blocked: * color = Color.black; * break; * default: * color = Color.white; * break; * } */ switch (tile.visibility) { case Visibility.Hidden: color.a = 0; break; case Visibility.Grayed: if (!tile.Rendered) { color.a = 0; } else { color.a = 0.03f; } break; case Visibility.Revealed: if (!tile.Rendered) { color.a = 0; } else { color.a = 1; } break; } return(new RectProperty( center: center, height: length, width: width, color: color, border: bp )); }
set => SetValue(BorderProperty, value);
set { SetValue(BorderProperty, value); }