示例#1
0
 void Awake()
 {
     recordGroup = GetComponent <PrizmRecordGroup>();
     bootstrap   = GetComponent <BootstrapTT> ();
     msgCanvas   = GameObject.Find("MsgCanvas");
     camera      = GameObject.Find("MainCamera").GetComponent <Camera> ();
 }
示例#2
0
 void Awake()
 {
     //uncomment when done
     introducePlayerSparkle = GameObject.Find("IntroducePlayer");
     recordGroup            = GetComponent <PrizmRecordGroup>();
     bootstrap         = GetComponent <BootstrapTT> ();
     msgCanvas         = GameObject.Find("MsgCanvas");
     camera            = GameObject.Find("Main Camera").GetComponent <Camera> ();
     cameraSetPosition = camera.transform.position;
     audioSource       = GetComponent <AudioSource> ();
 }
 void Awake()
 {
     recordGroup = GetComponent<PrizmRecordGroup>();
     bootstrap = GetComponent<BootstrapTT> ();
 }
 void Awake()
 {
     recordGroup = GetComponent <PrizmRecordGroup>();
     bootstrap   = GetComponent <BootstrapTT> ();
 }