void Awake() { recordGroup = GetComponent <PrizmRecordGroup>(); bootstrap = GetComponent <BootstrapTT> (); msgCanvas = GameObject.Find("MsgCanvas"); camera = GameObject.Find("MainCamera").GetComponent <Camera> (); }
void Awake() { //uncomment when done introducePlayerSparkle = GameObject.Find("IntroducePlayer"); recordGroup = GetComponent <PrizmRecordGroup>(); bootstrap = GetComponent <BootstrapTT> (); msgCanvas = GameObject.Find("MsgCanvas"); camera = GameObject.Find("Main Camera").GetComponent <Camera> (); cameraSetPosition = camera.transform.position; audioSource = GetComponent <AudioSource> (); }
void Awake() { recordGroup = GetComponent<PrizmRecordGroup>(); bootstrap = GetComponent<BootstrapTT> (); }
void Awake() { recordGroup = GetComponent <PrizmRecordGroup>(); bootstrap = GetComponent <BootstrapTT> (); }