private Widget CreateColorsPane() { var pane = new ThemedScrollView { Padding = new Thickness { Right = 15, }, }; pane.Content.Layout = new VBoxLayout { Spacing = 4 }; new EnumPropertyEditor <ColorThemeEnum>( new PropertyEditorParams(pane.Content, AppUserPreferences.Instance, nameof(Tangerine.AppUserPreferences.Theme), "User interface theme")); var tmp = new BooleanPropertyEditor( new PropertyEditorParams(pane.Content, UI.SceneView.SceneUserPreferences.Instance, nameof(UI.SceneView.SceneUserPreferences.EnableChessBackground), "Chess background")); tmp.ContainerWidget.AddChangeWatcher( () => UI.SceneView.SceneUserPreferences.Instance.EnableChessBackground, (v) => Application.InvalidateWindows()); tmp = new BooleanPropertyEditor( new PropertyEditorParams(pane.Content, UI.SceneView.SceneUserPreferences.Instance, nameof(UI.SceneView.SceneUserPreferences.DrawFrameBorder), "Draw frame border")); tmp.ContainerWidget.AddChangeWatcher( () => UI.SceneView.SceneUserPreferences.Instance.DrawFrameBorder, (v) => Application.InvalidateWindows()); CreateColorPropertyEditor( nameof(UI.SceneView.SceneUserPreferences.BackgroundColorA), "Background color A", Core.UserPreferences.Instance.Get <UI.SceneView.SceneUserPreferences>(), () => ColorTheme.Current.SceneView.BackgroundColorA, pane); CreateColorPropertyEditor( nameof(UI.SceneView.SceneUserPreferences.BackgroundColorB), "Background color B", Core.UserPreferences.Instance.Get <UI.SceneView.SceneUserPreferences>(), () => ColorTheme.Current.SceneView.BackgroundColorB, pane); CreateColorPropertyEditor( nameof(UI.SceneView.SceneUserPreferences.RootWidgetOverlayColor), "Root overlay color", Core.UserPreferences.Instance.Get <UI.SceneView.SceneUserPreferences>(), () => ColorTheme.Current.SceneView.RootWidgetOverlayColor, pane); CreateColorPropertyEditor( nameof(UI.SceneView.SceneUserPreferences.AnimationPreviewBackground), "Animation preview background", Core.UserPreferences.Instance.Get <UI.SceneView.SceneUserPreferences>(), () => Color4.Black.Transparentify(0.6f), pane); return(pane); }
private Widget CreateColorsPane() { var pane = new ThemedScrollView(); pane.Content.Layout = new VBoxLayout { Spacing = 4 }; pane.Content.Padding = contentPadding; var tmp = new BooleanPropertyEditor( new PreferencesPropertyEditorParams(pane.Content, UI.SceneView.SceneUserPreferences.Instance, propertyName: nameof(UI.SceneView.SceneUserPreferences.EnableChessBackground), displayName: "Chess background")); tmp.ContainerWidget.AddChangeWatcher( () => UI.SceneView.SceneUserPreferences.Instance.EnableChessBackground, (v) => Application.InvalidateWindows()); tmp = new BooleanPropertyEditor( new PreferencesPropertyEditorParams(pane.Content, UI.SceneView.SceneUserPreferences.Instance, propertyName: nameof(UI.SceneView.SceneUserPreferences.DrawFrameBorder), displayName: "Draw frame border")); tmp.ContainerWidget.AddChangeWatcher( () => UI.SceneView.SceneUserPreferences.Instance.DrawFrameBorder, (v) => Application.InvalidateWindows()); editors.Add(tmp); CreateColorPropertyEditor( nameof(UI.SceneView.SceneUserPreferences.BackgroundColorA), "Background color A", Core.UserPreferences.Instance.Get <UI.SceneView.SceneUserPreferences>(), () => ColorTheme.Current.SceneView.BackgroundColorA, pane); CreateColorPropertyEditor( nameof(UI.SceneView.SceneUserPreferences.BackgroundColorB), "Background color B", Core.UserPreferences.Instance.Get <UI.SceneView.SceneUserPreferences>(), () => ColorTheme.Current.SceneView.BackgroundColorB, pane); CreateColorPropertyEditor( nameof(UI.SceneView.SceneUserPreferences.RootWidgetOverlayColor), "Root overlay color", Core.UserPreferences.Instance.Get <UI.SceneView.SceneUserPreferences>(), () => ColorTheme.Current.SceneView.RootWidgetOverlayColor, pane); CreateColorPropertyEditor( nameof(UI.SceneView.SceneUserPreferences.AnimationPreviewBackground), "Animation preview background", Core.UserPreferences.Instance.Get <UI.SceneView.SceneUserPreferences>(), () => Color4.Black.Transparentify(0.6f), pane); return(pane); }
public MeshRow(Model3DAttachment.MeshOption mesh, ObservableCollection <Model3DAttachment.MeshOption> options) : base(mesh, options) { Layout = new VBoxLayout(); Padding = new Thickness(AttachmentMetrics.Spacing); var meshIdPropEditor = new StringPropertyEditor( Decorate(new PropertyEditorParams( Header, mesh, nameof(Model3DAttachment.MeshOption.Id)))); meshIdPropEditor.ContainerWidget.MinMaxWidth = AttachmentMetrics.EditorWidth; var cullModePropEditor = new EnumPropertyEditor <CullMode>( Decorate(new PropertyEditorParams( Header, mesh, nameof(Model3DAttachment.MeshOption.CullMode)))); cullModePropEditor.ContainerWidget.MinMaxWidth = AttachmentMetrics.EditorWidth; var opaquePropEditor = new BooleanPropertyEditor( Decorate(new PropertyEditorParams( Header, mesh, nameof(Model3DAttachment.MeshOption.Opaque)))); opaquePropEditor.ContainerWidget.MinMaxWidth = AttachmentMetrics.ControlWidth; var hitPropEditor = new BooleanPropertyEditor( Decorate(new PropertyEditorParams( Header, mesh, nameof(Model3DAttachment.MeshOption.HitTestTarget)))); hitPropEditor.ContainerWidget.MinMaxWidth = AttachmentMetrics.ControlWidth; CompoundPresenter.Add(Presenters.StripePresenter); }