private void OnBoolPropertyChange(Entity sender, BoolPropertyChangeEventArgs args) { try { if (args.OldValue == args.NewValue || (!args.OldValue && args.NewValue) || args.PropertyName != "m_bIsWaitingToSpawn") { return; } if (this.spawnSleeper) { return; } var unit = EntityManager9.GetUnit(sender.Handle); if (unit == null || !unit.IsLaneCreep || unit.Team != this.ownerTeam) { return; } foreach (var creepWave in this.creepWaves.Where(x => !x.IsSpawned)) { creepWave.Spawn(); } this.spawnSleeper.Sleep(25); } catch (Exception e) { Logger.Error(e); } }
private void Entity_OnBoolPropertyChange(Entity sender, BoolPropertyChangeEventArgs args) { if (args.PropertyName != "m_bInAbilityPhase") { return; } var ability = sender as Ability; if (ability == null) { return; } if (args.NewValue) { var detected = this.abilities.FirstOrDefault(e => e.Ability == ability); if (detected == null) { return; } this.AbilityCastStarted?.Invoke(this, new AbilityEventArgs(detected)); this.abilities.Remove(detected); } else { this.abilities.Add(new DetectedAbility(ability)); } }
private void OnBoolPropertyChanged(Entity sender, BoolPropertyChangeEventArgs args) { if (args.OldValue.Equals(args.NewValue)) { return; } var menu = mainMenu.OnChangeMenu.Bools; if (!menu.Enabled || menu.HeroesOnly && !(sender is Hero) || menu.IgnoreUseless && Data.IgnoredBools.Contains(args.PropertyName)) { return; } const Color Color = Color.Cyan; const Logger.Type Type = Logger.Type.Bool; logger.Write("Bool property changed", Type, Color, true); logger.Write("Sender name: " + sender.Name, Type, Color); logger.Write("Sender classID: " + sender.ClassId, Type, Color); if (sender.Owner != null) { logger.Write("Owner Name: " + sender.Owner.Name, Type, Color); logger.Write("Owner classID: " + sender.Owner.ClassId, Type, Color); } logger.Write("Property name: " + args.PropertyName, Type, Color); logger.Write("Property values: " + args.OldValue + " => " + args.NewValue, Type, Color); logger.EmptyLine(); }
private void OnBoolPropertyChange(Entity sender, BoolPropertyChangeEventArgs args) { try { if (args.NewValue == args.OldValue || args.PropertyName != "m_bInAbilityPhase") { return; } var ability = EntityManager9.GetAbility(sender.Handle) as ActiveAbility; if (ability?.IsControllable != true) { return; } if (this.IsIgnored(ability)) { return; } if (!(ability is AreaOfEffectAbility) && !(ability is PredictionAbility)) { return; } if (args.NewValue) { if (ability is AreaOfEffectAbility) { if (ability.CastRange > 0) { UpdateManager.BeginInvoke( () => this.abilityPositions[ability.Handle] = ability.Owner.InFront(ability.CastRange), 10); } else { UpdateManager.BeginInvoke(() => this.abilityPositions[ability.Handle] = ability.Owner.Position, 10); } } this.abilityTimings[ability] = Game.RawGameTime + ability.CastPoint; this.failSafeHandler.IsEnabled = true; } else { this.abilityTimings.Remove(ability); this.abilityPositions.Remove(ability.Handle); if (this.abilityTimings.Count <= 0) { this.failSafeHandler.IsEnabled = false; } } } catch (Exception e) { Logger.Error(e); } }
// Token: 0x060009F7 RID: 2551 RVA: 0x0002B518 File Offset: 0x00029718 private void OnBoolPropertyChange(Entity sender, BoolPropertyChangeEventArgs args) { try { if (args.NewValue != args.OldValue && !(args.PropertyName != "m_bInAbilityPhase")) { ActiveAbility ability = EntityManager9.GetAbility(sender.Handle) as ActiveAbility; ActiveAbility ability2 = ability; if (ability2 != null && ability2.IsControllable) { if (!this.IsIgnored(ability)) { if (ability is AreaOfEffectAbility || ability is PredictionAbility) { if (args.NewValue) { if (ability is AreaOfEffectAbility) { if (ability.CastRange > 0f) { UpdateManager.BeginInvoke(delegate { this.abilityPositions[ability.Handle] = ability.Owner.InFront(ability.CastRange, 0f, true); }, 10); } else { UpdateManager.BeginInvoke(delegate { this.abilityPositions[ability.Handle] = ability.Owner.Position; }, 10); } } this.abilityTimings[ability] = Game.RawGameTime + ability.CastPoint; this.failSafeHandler.IsEnabled = true; } else { this.abilityTimings.Remove(ability); this.abilityPositions.Remove(ability.Handle); if (this.abilityTimings.Count <= 0) { this.failSafeHandler.IsEnabled = false; } } } } } } } catch (Exception ex) { Logger.Error(ex, null); } }
private void OnBoolPropertyChange(Entity sender, BoolPropertyChangeEventArgs args) { var newValue = args.NewValue; if (newValue == args.OldValue) { return; } try { switch (args.PropertyName) { case "m_bToggleState": { if (!newValue) { break; } var ability = EntityManager9.GetAbilityFast(sender.Handle); if (ability == null) { return; } this.AbilityCasted?.Invoke(ability); break; } //case "m_bInAbilityPhase": //{ // var ability = EntityManager9.GetAbilityFast(sender.Handle); // if (ability == null) // { // return; // } // ability.IsCasting = newValue; // ability.Owner.IsCasting = newValue; // this.AbilityCastChange?.Invoke(ability); // break; //} } } catch (Exception e) { Logger.Error(e); } }
private void OnBoolPropertyChange(Entity sender, BoolPropertyChangeEventArgs args) { if (args.OldValue == args.NewValue || !args.OldValue && args.NewValue || args.PropertyName != "m_bIsWaitingToSpawn") { return; } var creep = sender as Creep; if (creep == null || !creep.IsValid || creep.Team != myTeam || creep.UnitType != 1152) { return; } SpawnCreepWaves(); }
private void OnLongRazeCast(Entity sender, BoolPropertyChangeEventArgs args) { if (args.NewValue == args.OldValue || sender != this.Nevermore.RazeLong || args.PropertyName != "m_bInAbilityPhase") { return; } if (args.NewValue) { this.razeStartCastTime = Game.RawGameTime; this.razeUpdateHandler.IsEnabled = true; } else { this.razeUpdateHandler.IsEnabled = false; } }
private void OnHookCast(Entity sender, BoolPropertyChangeEventArgs args) { if (args.NewValue == args.OldValue || sender != this.Pudge.Hook || args.PropertyName != "m_bInAbilityPhase") { return; } if (args.NewValue) { this.hookStartCastTime = Game.RawGameTime; this.hookUpdateHandler.IsEnabled = true; } else { this.hookUpdateHandler.IsEnabled = false; } }
private static void OnBoolPropertyChange(Entity sender, BoolPropertyChangeEventArgs args) { if (args.NewValue == args.OldValue) { return; } try { switch (args.PropertyName) { case "m_bReincarnating": { var unit = (Hero9)EntityManager9.GetUnitFast(sender.Handle); if (unit == null) { return; } unit.IsReincarnating = args.NewValue; break; } //case "m_bIsWaitingToSpawn": //{ // if (args.NewValue) // { // return; // } // var unit = EntityManager9.GetUnitFast(sender.Handle); // if (unit == null) // { // return; // } // unit.IsSpawned = true; // break; //} } } catch (Exception e) { Logger.Error(e); } }
private void OnSofCast(Entity sender, BoolPropertyChangeEventArgs args) { if (args.NewValue == args.OldValue || sender != this.Grimstroke.StrokeOfFate || args.PropertyName != "m_bInAbilityPhase") { return; } if (args.NewValue) { this.sofStartCastTime = Game.RawGameTime; this.sofUpdateHandler.IsEnabled = true; } else { this.sofUpdateHandler.IsEnabled = false; } }
private void OnBoolPropertyChange(Entity sender, BoolPropertyChangeEventArgs args) { if (args.OldValue == args.NewValue || !args.OldValue && args.NewValue || args.PropertyName != "m_bIsWaitingToSpawn") { return; } var creep = sender as Creep; if (creep == null || !creep.IsValid || creep.Team != myTeam || creep.ClassId != ClassId.CDOTA_BaseNPC_Creep_Lane) { return; } SpawnCreepWaves(); }
private bool IsValid(Entity sender, BoolPropertyChangeEventArgs args) { if (args.OldValue.Equals(args.NewValue)) { return(false); } if (this.ignoreUseless && this.ignored.Contains(args.PropertyName)) { return(false); } if (this.heroesOnly && !(sender is Hero) && !(sender.Owner is Hero)) { return(false); } return(true); }
private void Entity_OnBoolPropertyChange(Entity sender, BoolPropertyChangeEventArgs args) { if (!sender.Equals(myHero)) { return; } if (args.PropertyName == "m_bIsMoving") { if (!args.NewValue) { //isPositionKnown = false; Debugging.WriteLine("Stopping and not known"); } // get some position where we can evade to else if (!isPositionKnown) { movePosition = GetValidMovePosition(); } } }
private void EntityOnBoolPropertyChange(Entity sender, BoolPropertyChangeEventArgs args) { if (!this.CanExecute) { return; } if (sender != this.poison || args.NewValue == args.OldValue || args.PropertyName != "m_bInAbilityPhase") { return; } if (args.NewValue) { this.poisonStartCastTime = Game.RawGameTime; this.poisonUpdateHandler.IsEnabled = true; } else { this.poisonUpdateHandler.IsEnabled = false; } }
/// <summary> /// The entity_ on bool property change. /// </summary> /// <param name="sender"> /// The sender. /// </param> /// <param name="args"> /// The args. /// </param> public void Entity_OnBoolPropertyChange(Entity sender, BoolPropertyChangeEventArgs args) { // if (sender.Handle == this.Unit.UnitHandle && args.PropertyName == GlobalVariables.PropertyVisible) // { // if (args.NewValue == false) // { // return; // } // this.Unit.Position.Update(); // } // else if (args.PropertyName == GlobalVariables.PropertyAbilityPhase) // { // var ability = sender as Ability; // var owner = ability?.Owner; // if (ability == null || owner?.Handle != this.Unit.UnitHandle) // { // return; // } // foreach (var keyValuePair in this.Unit.SkillBook.CastPointSpells) // { // if (!ability.Handle.Equals(keyValuePair.Value.SkillHandle)) // { // continue; // } // if (args.NewValue && !args.OldValue) // { // keyValuePair.Value.AbilityPhase.Start(); // } // else // { // keyValuePair.Value.AbilityPhase.Stop(); // } // } // } }
private void OnBoolPropertyChange(Entity sender, BoolPropertyChangeEventArgs args) { if (!this.IsValid(sender, args)) { return; } var item = new LogItem(LogType.Bool, Color.Cyan, "Bool changed"); item.AddLine("Property name: " + args.PropertyName, args.PropertyName); item.AddLine("Property values: " + args.OldValue + " => " + args.NewValue, args.NewValue); item.AddLine("Sender name: " + sender.Name, sender.Name); item.AddLine("Sender network name: " + sender.NetworkName, sender.NetworkName); item.AddLine("Sender classID: " + sender.ClassId, sender.ClassId); if (sender.Owner is Unit) { item.AddLine("Owner name: " + sender.Owner.Name, sender.Owner.Name); item.AddLine("Owner network name: " + sender.Owner.NetworkName, sender.Owner.NetworkName); item.AddLine("Owner classID: " + sender.Owner.ClassId, sender.Owner.ClassId); } this.log.Display(item); }
// Token: 0x0600020B RID: 523 RVA: 0x0000FEAC File Offset: 0x0000E0AC private void OnBoolPropertyChange(Entity sender, BoolPropertyChangeEventArgs args) { try { if (args.OldValue != args.NewValue && (args.OldValue || !args.NewValue) && !(args.PropertyName != "m_bIsWaitingToSpawn")) { Unit9 unit = EntityManager9.GetUnit(sender.Handle); if (!(unit == null) && unit.IsLaneCreep && unit.Team == this.ownerTeam) { foreach (CreepWave creepWave in from x in this.creepWaves where !x.IsSpawned select x) { creepWave.Spawn(); } } } } catch (Exception exception) { Logger.Error(exception, null); } }
private void EntityOnBoolPropertyChange(Entity sender, BoolPropertyChangeEventArgs args) { if (!this.CanExecute) { return; } if (sender != this.hook || args.NewValue == args.OldValue || args.PropertyName != "m_bInAbilityPhase") { return; } if (args.NewValue) { // start HookHitCheck updater when we casted it this.hookStartCastTime = Game.RawGameTime; this.hookUpdateHandler.IsEnabled = true; } else { this.hookUpdateHandler.IsEnabled = false; } }
/// <summary> /// The entity_ on bool property change. /// </summary> /// <param name="sender"> /// The sender. /// </param> /// <param name="args"> /// The args. /// </param> public void Entity_OnBoolPropertyChange(Entity sender, BoolPropertyChangeEventArgs args) { }
/// <summary> /// The entity_ on boolean property change. /// </summary> /// <param name="sender"> /// The sender. /// </param> /// <param name="args"> /// The args. /// </param> private void Entity_OnBoolPropertyChange(Entity sender, BoolPropertyChangeEventArgs args) { if (args.NewValue == args.OldValue) { return; } if (sender is Creep) { return; } var propertyName = args.PropertyName; switch (propertyName) { default: // foreach (var keyValuePair in this.AbilityUnitManager.Value.Units) // { // keyValuePair.Value.DataReceiver.Entity_OnBoolPropertyChange(sender, args); // } return; case GlobalVariables.PropertyAbilityPhase: var ability = sender as Ability; var owner = ability?.Owner; if (ability == null || owner == null) { return; } GlobalVariables.Time = Game.RawGameTime; if (args.NewValue) { this.AbilityUnitManager.Value.Units.FirstOrDefault(x => x.Key == owner.Handle) .Value?.SkillBook.CastPointSpells.FirstOrDefault(x => x.Key == ability.Handle) .Value?.AbilityPhase.Start(); } else { this.AbilityUnitManager.Value.Units.FirstOrDefault(x => x.Key == owner.Handle) .Value?.SkillBook.CastPointSpells.FirstOrDefault(x => x.Key == ability.Handle) .Value?.AbilityPhase.Stop(); } return; // case GlobalVariables.PropertyVisible: // if (!args.NewValue) // { // return; // } // Console.WriteLine("visble: " + sender.Name); // var unit = this.AbilityUnitManager.Value.Units.FirstOrDefault(x => x.Key == sender.Handle); // unit.Value?.Position.Update(); // if (unit.Value != null) // { // unit.Value.Visibility.Visible = args.NewValue; // } // return; // case "m_flStartSequenceCycle": // return; } }
private void OnBoolPropertyChange(Entity sender, BoolPropertyChangeEventArgs args) { Messenger <BoolPropertyChangeEventArgs> .Publish(args); }