public async Task <IActionResult> UpdatePlayer(int id, Player player) { if (id != player.PlayerId) { return(BadRequest()); } _context.Entry(player).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!PlayerExists(id)) { return(new JsonResult("catch")); } else { throw; } } return(new JsonResult("Данные изменены")); }
public async Task <IActionResult> UpdateTeam(int id, Team team) { if (id != team.TeamId) { return(BadRequest()); } _context.Entry(team).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!TeamExists(id)) { return(NotFound()); } else { throw; } } return(new JsonResult("Данные изменены")); }