IEnumerator LendedBook()
    {
        BookSpawnerManager bookSpawner = GameObject.Find("BookSpawnManager").GetComponent <BookSpawnerManager>();
        var formData = new WWWForm();

        formData.AddField("borrower", StaticVar.ID);

        var www = UnityWebRequest.Post(OnLendURL, formData);

        yield return(www.SendWebRequest());



        if (!www.isNetworkError && !www.isHttpError)
        {
            var return_val = JsonConvert.DeserializeObject <OnLendData>(www.downloadHandler.text);

            foreach (var a in return_val.book_list)
            {
                bookSpawner.AddBookToScrollView_ListAll(a.title, a.author, a.publisher, a.borrower_name, a.ISBN);
            }
            //bookSpawner.AddBookToScrollView_ListAll("걸리버여행8", "고주형", "중앙출판사", "김호성");
        }
        else
        {
            Debug.Log(" >> 오류임");
            yield break;
        }
    }
示例#2
0
    IEnumerator LendedBook()
    {
        BookSpawnerManager bookSpawner = GameObject.Find("BookSpawnManager").GetComponent <BookSpawnerManager>();
        var formData = new WWWForm();

        formData.AddField("borrower", StaticVar.ID);

        var www = UnityWebRequest.Post(OnBorrowURL, formData);

        yield return(www.SendWebRequest());



        if (!www.isNetworkError && !www.isHttpError)
        {
            var return_val = JsonUtility.FromJson <OnBorrowData>(www.downloadHandler.text);

            foreach (var a in return_val.book_list)
            {
                bookSpawner.AddBookToScrollView_LendLog(a.title, a.author, a.publisher, a.lender_name, a.ISBN);
            }
        }
        else
        {
            Debug.Log(" >> 오류임");
            yield break;
        }
    }