示例#1
0
 // Start is called before the first frame update
 void Start()
 {
     randomWord        = wordGenarate();
     textEnglish.text  = "";
     toWrite           = randomWord.Value;
     textPolish.text   = randomWord.Key;
     Bobbles           = new List <GameObject>();
     _time             = Time.time + 1;
     OnBobbleClicked  += addLetter;
     generationCounter = 0;
     timer             = Time.time;
 }
示例#2
0
 private void ResteGame()
 {
     OnBobbleClicked = null;
     Start();
 }
示例#3
0
 public void CloseMiniGame()
 {
     OnBobbleClicked = null;
     SceneLoader.LoadMainScene();
 }