private void DamageCountGacha(BonusEventData data) { if (!hasBonus) { GetBonus(data.value); } Debug.Log("Damage RNG = " + rng); }
private void ComboCountGacha(BonusEventData data) { if (!hasBonus) { GetBonus(data.value); } Debug.Log("Combo RNG = " + rng); }
private void TimeLeftGacha(BonusEventData data) { if (!hasBonus) { GetBonus(data.value); } Debug.Log("Time RNG = " + rng); }
private void ScoreGacha(BonusEventData data) { if (!hasBonus) { GetBonus(data.value); } Debug.Log("SCORE RNG = " + rng); }