示例#1
0
文件: Sk.cs 项目: CharsAce/XNA
        public Bone BoneAddChild(Bone root, float x, float y,
            float a, int l, BoneFlag flag, string name)
        {
            Bone t = null;
            int i;

            if (root == null)// || root.Parent == null)
            {
                root = new Bone();
                root.Parent = null;
                root.X = x;
                root.Y = y;
                root.Angle = a;
                root.Length = l;
                root.Flag = flag;
                root.Name = string.Copy(name);

                return root;
            }
            else if (root.ChildBones.Length < 11)
            {
                t = new Bone();
                t.Parent = root;
                t.X = x;
                t.Y = y;
                t.Angle = a;
                t.Length = l;
                t.Flag = flag;
                t.Name = string.Copy(name);
                root.ChildBones[root.ChildCount] = t;
                root.ChildCount++;
                return root;
            }
            else
                return null;
        }
示例#2
0
 public static bool Has(this BoneFlag source, BoneFlag flag)
 {
     return((source & flag) == flag);
 }
示例#3
0
文件: Sk.cs 项目: CharsAce/XNA
        public Bone BoneAddChild2(Bone root, Vector2 pos,
            float a, int l, BoneFlag flag, string name)
        {
            Bone t = null;
            int i;

            if (root == null)// || root.Parent == null)
            {
                root = new Bone();
                root.Parent = null;
            }
            else if (root.ChildBones.Length < 11)
            {
                t = new Bone();
                t.Parent = root;

                root.ChildBones[root.ChildCount] = t;
                root.ChildCount++;
                root = t;
                //return root;
            }
            else
                return null;

            root.boneStart = pos;
            root.Angle = a;
            root.Length = l;
            root.Flag = flag;
            root.Name = string.Copy(name);

            return root;
        }