private void Start() { gameManager = FindObjectOfType <BombToss>(); gameManager.bombAllowance.Add(this.gameObject); body = this.GetComponent <Rigidbody>(); boxCollider = this.GetComponent <Collider>(); playerController = GameObject.FindGameObjectWithTag("Player"); controller = playerController.GetComponent <CharacterController>(); player = playerController.GetComponent <textMoveChar>(); anim = player.GetComponent <Animator>(); }
private void Start() { removeBombFromList = FindObjectOfType <BombToss>(); }
private void Start() { GameObject bombTossing = GameObject.FindGameObjectWithTag("Player"); // Find player canThrowBomb = bombTossing.GetComponent <BombToss>(); // Finding bool on Player script BombToss }