Update() public method

public Update ( ) : void
return void
示例#1
0
        public void Update(GameTime gameTime, ref AsteroidBuilder asteroidField, ref DroneBuilder droneFleet)
        {
            List <AEntity> avoidList = new List <AEntity>();

            avoidList.AddRange(asteroidField._asteroidList);
            avoidList.AddRange(droneFleet._droneShips);
            _boids.Update(gameTime, avoidList, droneFleet.GetActiveDrone());
        }