示例#1
0
        public static bool TryGetParts(Corpse corpse, RecipeInfo recipeInfo, BodyPartRecord part, float skillChance,
                                       ref List <Thing> result, ref List <BodyPartRecord> damagedParts)
        {
            if (IsCleanAndDroppable(corpse.InnerPawn, part))
            {
                damagedParts.Add(part);
                CompRottable rot = corpse.TryGetComp <CompRottable>();
                if (rot == null
                    ? corpse.Age <= recipeInfo.CorpseValidAge
                    : rot.RotProgress + (corpse.Age - rot.RotProgress) * recipeInfo.FrozenDecay <=
                    recipeInfo.CorpseValidAge)
                {
                    if (Rand.Chance(Math.Min(skillChance, recipeInfo.NaturalChance)))
                    {
                        result.Add(ThingMaker.MakeThing(part.def.spawnThingOnRemoved));
                    }
                    return(true);
                }
            }

            List <Hediff> bion = corpse.InnerPawn.health.hediffSet.hediffs.Where(x =>
                                                                                 part.Equals(x.Part) && x.def.spawnThingOnRemoved != null &&
                                                                                 (x is Hediff_Implant || x is Hediff_AddedPart)).ToList();

            if (bion.Count > 0)
            {
                result.AddRange(bion.Where(x => Rand.Chance(Math.Min(skillChance, recipeInfo.BionicChance)))
                                .Select(x => ThingMaker.MakeThing(x.def.spawnThingOnRemoved)));
                damagedParts.Add(part);
                return(true);
            }

            return(false);
        }
示例#2
0
        public bool CanGetPart(Pawn pawn, BodyPartRecord part, bool notRotten)
        {
            if (!animal && notRotten)
            {
                if (NewMedicalRecipesUtility.IsCleanAndDroppable(pawn, part))
                {
                    return(true);
                }
            }

            return(pawn.health.hediffSet.hediffs.Any(x =>
                                                     part.Equals(x.Part) && x.def.spawnThingOnRemoved != null &&
                                                     (x is Hediff_Implant || x is Hediff_AddedPart)));
        }
 public bool CanGetPart(Pawn pawn, BodyPartRecord part)
 {
     return(pawn.health.hediffSet.hediffs.Any(x =>
                                              part.Equals(x.Part) && x.def.spawnThingOnRemoved != null &&
                                              (x is Hediff_Implant || x is Hediff_AddedPart)));
 }