public void SetPosition(BodyOperationPart part, System.Drawing.Point pPosOrBodyOffset) { switch (part) { case BodyOperationPart.Body: { if (m_iFocusJointIndex >= 0) { MoveJoint(m_iFocusJointIndex, pPosOrBodyOffset); } } break; case BodyOperationPart.AddJoint: { var pos = pPosOrBodyOffset; //pos.X -= Location.X; //pos.Y -= Location.Y; AddJoint(pos); } break; case BodyOperationPart.DelJoint: { if (m_iFocusJointIndex >= 0) { RemoveJoint(m_iFocusJointIndex); } } break; } }
public void SetPosition(BodyOperationPart part, System.Drawing.Point pPosOrBodyOffset) { System.Drawing.PointF p = pPosOrBodyOffset; p = ParentViewport.GetLocationRate(IsBasedOnBackImageElement, pPosOrBodyOffset, part == BodyOperationPart.Body); if (part != BodyOperationPart.Body) { p.X -= m_BaseTrans.Xr; p.Y -= m_BaseTrans.Yr; } switch (part) { case BodyOperationPart.CornerLU: m_CornerVectorR[0].X = p.X; m_CornerVectorR[0].Y = p.Y; break; case BodyOperationPart.CornerRU: m_CornerVectorR[1].X = p.X; m_CornerVectorR[1].Y = p.Y; break; case BodyOperationPart.CornerRD: m_CornerVectorR[2].X = p.X; m_CornerVectorR[2].Y = p.Y; break; case BodyOperationPart.CornerLD: m_CornerVectorR[3].X = p.X; m_CornerVectorR[3].Y = p.Y; break; case BodyOperationPart.Body: { m_BaseTrans.Xr = p.X; m_BaseTrans.Yr = p.Y; } break; } }
public BodyOperationPart OnMouseMove(System.Drawing.Point pos) { CurFocusRangeOptPart = BodyOperationPart.Nothing; if (pos.X >= 0 && pos.X < Region.Width && pos.Y >= 0 && pos.Y < Region.Height) { if (pos.X < 4) CurFocusRangeOptPart = BodyOperationPart.BorderL; else if (pos.X >= Region.Width - 4) CurFocusRangeOptPart = BodyOperationPart.BorderR; else CurFocusRangeOptPart = BodyOperationPart.Body; } return CurFocusRangeOptPart; }
public TransitionRange OnMouseMove(System.Drawing.Point pos) { if (pos.X >= 0 && pos.X < Region.Width && pos.Y >= 0 && pos.Y < Region.Height) { foreach (var tr in Ranges.Values) { System.Drawing.Point posRel = new System.Drawing.Point((int)(pos.X - tr.Region.X), pos.Y); BodyOperationPart part = tr.OnMouseMove(posRel); if (part != BodyOperationPart.Nothing) { return(tr); } } } return(null); }
public ElementInfo GetElementInfo(System.Drawing.Point pt, ref BodyOperationPart part) { for (int i = Elements.Count - 1; i > 0; --i) { var elm = Elements[i]; if (!elm.CanSelect) { continue; } part = elm.GetPointBodyOprPart(pt); if (part != BodyOperationPart.Nothing) { return(elm); } } part = BodyOperationPart.Nothing; return(null); }