//Purpose:To spin the board and see if the player is awarded //and cash //Requires:At least one player has a spin //Returns::Nothing private void SpinButton_Click(object sender, EventArgs e) { //checks to see if all the players have finished spinning if (p1.Espins == 0 && p2.Espins == 0 && p3.Espins == 0) { MessageBox.Show("No one has any spins left", "Spin", MessageBoxButtons.OK); SpinButton.Hide(); if (round2 == 0) { Next_Round_button.Show(); // goes to the next round round2++; //icrements it by one so it is unable } else { displayWinners(); // if two rounds played it goes to the winner function } } //if the players have spins else { Question_Box.Hide(); Boarder_Box.Show(); playerSpins(); //process the spins } }
//Purpose: To remove the Question_Box that currently has the //Spin instructions //Requires:Nothing //Returns:Nothing private void Begin_Spin_Round_Click(object sender, EventArgs e) { Question_Box.Hide(); SpinButton.Show(); Begin_Spin_Round.Hide(); Boarder_Box.Show(); Quit_Button.Show(); checkSpin(); //checks to see who goes first }