public void StartNewGame(int caseNumber) { CaseNumber = caseNumber; Debug.Log("New game bitches!!!"); IsPlayingGame = true; TurnsCompleted = 0; player.Setup(this); client1.Setup(this, client2, clientSettings); client2.Setup(this, client1, clientSettings); boardUI.OnStartNewGame(); tutorial.Display(IsTutorialActive); StartRound(); }