public void Should_Return_Valid_Destroyer_Dimensions() { var gameBoard = new BoardSquareStatus[_constants.BoardColumns, _constants.BoardRows]; var ship = _shipFactory.CreateShip <Destroyer>(gameBoard); Assert.True(ship.Size == _constants.DestroyerLength); }
public void Should_Return_Valid_BattleShip_Dimensions() { var gameBoard = new BoardSquareStatus[_constants.BoardColumns, _constants.BoardRows]; var ship = _shipFactory.CreateShip <Models.Battleship>(gameBoard); Assert.True(ship.Size == _constants.BattleshipLength); }