public void BoardSquare_NoShip_ShouldHaveMissedStateAfterShot() { var boardSquare = new BoardSquare(); boardSquare.TakeTheShot(); Assert.Equal(((char)BoardSquareState.Missed).ToString(), boardSquare.GetCurrentStateAsString()); }
public void BoardSquare_ShipPositioned_ShouldHaveHitStateAfterShot() { var boardSquare = new BoardSquare(); boardSquare.PositionShip(new Ship(ShipType.Destroyer)); boardSquare.TakeTheShot(); Assert.Equal(((char)BoardSquareState.Hit).ToString(), boardSquare.GetCurrentStateAsString()); }
public void BoardSquare_NoShip_ShouldHaveEmptyStateBeforeShot() { var boardSquare = new BoardSquare(); Assert.Equal(((char)BoardSquareState.Empty).ToString(), boardSquare.GetCurrentStateAsString()); }