示例#1
0
 private void ResetBoard(DifficultyType difficulty)
 {
     int[,] boardData = BoardGenerator.CreateBoard(difficulty);
     board.Init(boardData);
     board.Scale(ConfigManager.Instance.boardConfig.GetBoard(difficulty).scaleFactor);
 }
示例#2
0
 public GameObject[,] GenerateBoard(BoardGenerator boardGen)
 {
     return(boardGen.CreateBoard(width, height));
 }