public void ShowLevel(BoardDef boardDef) { ClearMovableTiles(); for (int x = 0; x < boardDef.w; ++x) { for (int y = 0; y < boardDef.h; ++y) { CreateMovableTile(x, y, boardDef.GetTile(x, y)); } } }
public TileDef GetTile(int x, int y) { return(_boardDef.GetTile(x, y)); }