protected void OnEnable() { Debug.Log("OnEnable", "BloxListWindow", UnityEngine.Color.yellow); BloxListWindow.Instance = this; Texture2D image = plyEdGUI.LoadTextureResource("BloxEditor.res.icons.blox_mono" + (plyEdGUI.IsDarkSkin() ? "_p" : "") + ".png", typeof(BloxListWindow).Assembly, FilterMode.Point, TextureWrapMode.Clamp); base.titleContent = new GUIContent("BloxDefs", image); BloxEd.LoadBloxGlobal(); if (this.listOps == null) { this.listOps = new plyEdGUI.ListOps { emptyMsg = "No Blox defined", drawBackground = false, onDrawElement = this.DrawElement, onAction = this.ListAction, extraButtons = new plyEdGUI.ListOpsExtraToolbarButton[2] { new plyEdGUI.ListOpsExtraToolbarButton { label = new GUIContent(Ico._rename, "Rename selected Blox Definition"), callback = delegate { plyTextInputWiz.ShowWiz("Rename Blox", "", BloxEd.BloxGlobalObj.bloxDefs[this.selectedBloxIdx].screenName, this.OnRenameBloxDef, null, 250f); }, enabled = (() => this.selectedBloxIdx >= 0) }, new plyEdGUI.ListOpsExtraToolbarButton { label = new GUIContent(Ico._blox + "Edit", "Edit in Blox Editor"), callback = delegate { BloxEditorWindow.Show_BloxEditorWindow(BloxEd.BloxGlobalObj.bloxDefs[this.selectedBloxIdx]); }, enabled = (() => this.selectedBloxIdx >= 0) } }, canAdd = true, canDuplicate = false, canRemove = true, canChangePosition = false, addLabel = BloxListWindow.GC_Add, removeLabel = BloxListWindow.GC_Remove, duplicateLabel = BloxListWindow.GC_Duplicate }; } }
protected void OnEnable() { Texture2D image = plyEdGUI.LoadTextureResource("BloxEditor.res.icons.blox_mono" + (plyEdGUI.IsDarkSkin() ? "_p" : "") + ".png", typeof(BloxListWindow).Assembly, FilterMode.Point, TextureWrapMode.Clamp); base.titleContent = new GUIContent("Blox Definitions", image); BloxEd.LoadBloxGlobal(); if (this.listOps == null) { this.listOps = new plyEdGUI.ListOps { emptyMsg = "No Blox defined", drawBackground = false, onDrawElement = this.DrawElement, canAdd = false, canDuplicate = false, canRemove = false, canChangePosition = false }; } }
public static void CheckAllData() { BloxEdGlobal.CheckLayersAndTags(); BloxEd.LoadBloxGlobal(); BloxEdGlobal.CheckBootstrap(); }