public GenerateChunkTask(WorldPopulator populator, BlockWorld world) { this.populator = populator; this.world = world; chunk = new UngeneratedChunk(); world.EnsureFullyGenerated(); }
public GenerateChunkTask(WorldPopulator populator, BlockWorld world) { this.populator = populator; this.world = world; chunk = new UngeneratedChunk(); world.EnsureFullyGenerated(); }