protected override void Awake() { base.Awake(); gameObject.tag = BlockEditorUnitTag; _BlockMockupHelper = GetComponent <BlockMockupHelper>(); }
/// <summary> /// Creates the flow block mock up. /// </summary> /// <param name="flowBlockEditorUnit">Flow block editor unit.</param> /// <param name="siblingIndex">Sibling index.</param> public void CreateFlowBlockMockUp(FlowBlockEditorUnit flowBlockEditorUnit, int siblingIndex = 0) { if (flowBlockEditorUnit == null) { return; } BlockMockupHelper spawnedMockUp = PoolManager.SpawnObject(RobotSourceCodeEditorWindow.instance.BlockMockUpPrefab).GetComponent <BlockMockupHelper>(); RobotSourceCodeEditorWindow.instance.AddToSpawnedBlockMockUp(spawnedMockUp); spawnedMockUp.CopyTargetBlock(flowBlockEditorUnit); Transform attachPointRectTransform = this.AttachPointRectTransform; spawnedMockUp._RectTransform.SetParent(attachPointRectTransform); spawnedMockUp._RectTransform.SetAsFirstSibling(); spawnedMockUp._RectTransform.SetSiblingIndex(siblingIndex); spawnedMockUp._RectTransform.localScale = Vector3.one; //if copyBlockEditorUnit is FlowBlockEditorUnit //SetBlockMockUp nextblock of FlowBlockEditorUnit if (flowBlockEditorUnit.NextFlowBlockEditorUnit != null) { this.CreateFlowBlockMockUp(flowBlockEditorUnit.NextFlowBlockEditorUnit, siblingIndex + 1); } }
public void AddToSpawnedBlockMockUp(BlockMockupHelper blockMockupHelper) { if (this.SpawnedBlockMockUp == null) { this.SpawnedBlockMockUp = new List <BlockMockupHelper>(); } this.SpawnedBlockMockUp.Add(blockMockupHelper); }
public void CopyTargetBlock(BlockEditorUnit blockEditorUnit) { if (blockEditorUnit == null) { return; } //transform.SetParent(blockEditorUnit.transform.parent); transform.SetAsFirstSibling(); BlockMockupHelper targetBlockMockupHelper = blockEditorUnit._BlockMockupHelper; if (targetBlockMockupHelper != null) { for (int i = 0; i < this.images.Length; i++) { if (targetBlockMockupHelper.images.Length > i) { if (targetBlockMockupHelper.images[i] == null) { continue; } this.images[i].gameObject.SetActive(targetBlockMockupHelper.images[i].gameObject.activeSelf); if (this.images[i].gameObject.activeSelf == true) { this.images[i].sprite = targetBlockMockupHelper.images[i].sprite; this.images[i].rectTransform.pivot = targetBlockMockupHelper.images[i].rectTransform.pivot; this.images[i].rectTransform.anchoredPosition = targetBlockMockupHelper.images[i].rectTransform.anchoredPosition; this.images[i].rectTransform.sizeDelta = targetBlockMockupHelper.images[i].rectTransform.sizeDelta; } } else { this.images[i].gameObject.SetActive(false); } } } }