public override void execute()
        {
            base.execute();

            if (block.isTouchable())
            {
                if (preBlock != block && preBlock != null)
                {
                    preBlock.beRelease();
                    preBlock = block;
                }

                ItemEntity dropItem = block.beDestory(computeDestoryDamage());
                if (dropItem != null)
                {
                    //放進背包
                }
            }
        }