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C# (CSharp) BlockBehaviour.Magnetize示例
编程语言:
C# (CSharp)
类/类型:
BlockBehaviour
方法/功能:
Magnetize
hotexamples.com的示例:
1
C# (CSharp) BlockBehaviour.Magnetize - 已找到1个示例
。这些是从开源项目中提取的最受好评的
BlockBehaviour.Magnetize
现实C# (CSharp)示例。您可以评价示例,以帮助我们提高示例质量。
常用方法
显示
隐藏
GetComponent(29)
GetBlockID(8)
GetWalkthroughHandler(4)
GetPhysicsHandler(4)
OnSave(3)
Init(2)
OnFaceSelect(2)
OnLoad(2)
Active(2)
GetPlaceHandler(2)
GetPhysicsDoorsHandler(2)
GetMoveDirection(2)
SetIsPlayerStandingOn(2)
GetDeleteHandler(2)
OnFaceClick(2)
Clear(2)
FireRaycastFromFace(2)
SetupCoreHandlers(2)
OnTurn(1)
UpdateComponents(1)
Update(1)
UnsubscribePlugin(1)
UnhighlightFace(1)
TryMoveRight(1)
SetScale(1)
Rotate(1)
OffAnchor(1)
TryMoveLeft(1)
TriggerReady(1)
SetupCorePhysicsHandlers(1)
SetMoveTarget(1)
SetPosition(1)
Activate(1)
Move(1)
Fall(1)
AddCustom(1)
AddPointsListener(1)
AddToggle(1)
Awake(1)
Behave(1)
Configure(1)
DeActivate(1)
Execute(1)
GetBlock(1)
Magnetize(1)
GetComponentInAll(1)
GetComponentInParent(1)
GetDirection(1)
GetPlugins(1)
GetTarget(1)
常用方法
GetComponent (29)
GetBlockID (8)
GetWalkthroughHandler (4)
GetPhysicsHandler (4)
OnSave (3)
Init (2)
OnFaceSelect (2)
OnLoad (2)
Active (2)
GetPlaceHandler (2)
常用方法
GetPhysicsDoorsHandler (2)
GetMoveDirection (2)
SetIsPlayerStandingOn (2)
GetDeleteHandler (2)
OnFaceClick (2)
Clear (2)
FireRaycastFromFace (2)
SetupCoreHandlers (2)
OnTurn (1)
UpdateComponents (1)
Update (1)
UnsubscribePlugin (1)
UnhighlightFace (1)
TryMoveRight (1)
SetScale (1)
Rotate (1)
OffAnchor (1)
TryMoveLeft (1)
TriggerReady (1)
SetupCorePhysicsHandlers (1)
常用方法
Update (1)
UnsubscribePlugin (1)
UnhighlightFace (1)
TryMoveRight (1)
SetScale (1)
Rotate (1)
OffAnchor (1)
TryMoveLeft (1)
TriggerReady (1)
SetupCorePhysicsHandlers (1)
SetMoveTarget (1)
SetPosition (1)
Activate (1)
Move (1)
Fall (1)
AddCustom (1)
AddPointsListener (1)
AddToggle (1)
Awake (1)
Behave (1)
Configure (1)
DeActivate (1)
Execute (1)
GetBlock (1)
Magnetize (1)
GetComponentInAll (1)
GetComponentInParent (1)
GetDirection (1)
GetPlugins (1)
GetTarget (1)
常用方法
SetMoveTarget (1)
SetPosition (1)
Activate (1)
Move (1)
Fall (1)
AddCustom (1)
AddPointsListener (1)
AddToggle (1)
Awake (1)
Behave (1)
Configure (1)
DeActivate (1)
Execute (1)
GetBlock (1)
Magnetize (1)
GetComponentInAll (1)
GetComponentInParent (1)
GetDirection (1)
GetPlugins (1)
GetTarget (1)
InitProc (1)
IsMoving (1)
IsTranslating (1)
UpdateProc (1)
示例#1
0
显示文件
public void Heartbeat() { if (!_bb.IsMoving() && _bb.OffAnchor()) { _bb.Magnetize(); } }