protected override void OneTimeSetUp() { base.OneTimeSetUp(); var path = "Ninja.blob"; m_RigDefinition = BlobFile.ReadBlobAsset <RigDefinition>(path); }
protected override void OneTimeSetUp() { base.OneTimeSetUp(); // Create rig m_Rig = new Rig { Value = CreateTestRigDefinition() }; var path = "MotionClip.blob"; m_Clip = BlobFile.ReadBlobAsset <Clip>(path); ClipManager.Instance.GetClipFor(m_Rig, m_Clip); }