void setState(BlenderState state, float delay = -1) { if (delay == -1) { switch (state) { case BlenderState.IDLE: if (_currentProduct != ItemTypes.UNKNOWN) { _sprite.Stop(); Inventory.instance.addStuf(_currentProduct.ToString()); _currentProduct = ItemTypes.UNKNOWN; } resetToDefaults(); indicator.Stop(); indicator.gameObject.SetActive(false); break; case BlenderState.WORK_NORMAL: break; case BlenderState.WORK_DANGER: setState(BlenderState.BROCKEN, getAction("MAKE_ORANGE").actionTime); break; case BlenderState.BROCKEN: _sprite.Stop(); brockenSprite.gameObject.SetActive(true); if (_currentProduct == ItemTypes.APPLE_JUCE) { ContentManager.instance.configureObject(brockenSprite, settings.spriteAtlas, usettings.brockenAppleSprite); } else { ContentManager.instance.configureObject(brockenSprite, settings.spriteAtlas, usettings.brockenOrangeSprite); } break; default: Logger.message(LogLevel.LOG_ERROR, "Unknown blender state - " + state.ToString()); break; } _state = state; } else { _nextState = state; Invoke("onStateChanged", delay); } }
void updatePortionNum(int num) { if (_state == BlenderState.WORK_NORMAL) { setState(BlenderState.WORK_DANGER); indicator.Play(timerRedAnimation); } else { indicator.Stop(); indicator.gameObject.SetActive(false); CancelInvoke(); _sprite.Stop(); } _currentPortionNum = num; _state = BlenderState.IDLE; if (num == 2) { if (_currentProduct == ItemTypes.APPLE_JUCE) { ContentManager.instance.configureObject(_sprite, settings.spriteAtlas, usettings.potionTwoAppleSprite); } else { ContentManager.instance.configureObject(_sprite, settings.spriteAtlas, usettings.potionTwoOrangeSprite); } } else if (num == 1) { if (_currentProduct == ItemTypes.APPLE_JUCE) { ContentManager.instance.configureObject(_sprite, settings.spriteAtlas, usettings.potionOneAppleSprite); } else { ContentManager.instance.configureObject(_sprite, settings.spriteAtlas, usettings.potionOneOrangeSprite); } } else if (num == 0) { ContentManager.instance.configureObject(_sprite, settings.spriteAtlas, usettings.potionZeroSprite); } }
protected override void buildObject(int level) { base.buildObject(level); usettings = upgrades[level]; indicator.gameObject.SetActive(false); indicator.gameObject.transform.Translate(usettings.indicatorOffset.x, usettings.indicatorOffset.y, 0); ContentManager.instance.configureObject(indicator, usettings.indicatorAtlasName, ""); ContentManager.instance.precacheAnimation(indicator, usettings.indicatorAnimationAtlasName); brockenSprite.gameObject.SetActive(false); _portionCapacity = usettings.portionNum; _currentPortionNum = 0; _type = ObjectType.BLENDER; _state = BlenderState.IDLE; }
IEnumerator ChangeAction(float waitTime) { yield return(new WaitForSeconds(waitTime)); if (!GlobalGameState.IsNPCOnSiren) { CurrentBlenderState = (BlenderState)Random.Range(2, 4); // inclusive | exclusive //Debug.Log ("Changed Action: " + CurrentBlenderState); switch (CurrentBlenderState) { case BlenderState.Walking: DoWalking(); break; case BlenderState.Idle: DoResting(); break; case BlenderState.Rotating: DoChangeRotation(); break; /* * case BlenderState.Eating: * DoEating (); * break;*/ default: break; } if (CurrentBlenderState != BlenderState.Dead && CurrentBlenderState != BlenderState.Eating) { float nextActionDue = Random.Range(1.5f, 4f); routine = ChangeAction(nextActionDue); StartCoroutine(routine); } } }
public void StartBlending() { // Getting the last ingredient in the blender. // Transform lastIngredient = currentBlenderIngredients[currentBlenderIngredients.Count - 1]; Colour lastIngredientsColour = lastIngredient.GetComponent <Ingredient>().colour; Color newColour = colourManager.ConvertColour(lastIngredientsColour, 255); SetBlenderParticle(newColour); //blenderParticleMaterial.SetColor("_BaseColor", Color.green); currentBlenderState = BlenderState.BLENDING; SoundManager.SetSound(soundManager.blenderSource, soundManager.blendingSound, true); SoundManager.PlaySound(soundManager.blenderSource); // Activating the particles. blenderParticles.gameObject.SetActive(true); }
public void Blend(Blend type) { SoundManager.StopPlayingSound(soundManager.blenderSource); Debug.Log("Blender activated"); for (int i = currentBlenderIngredients.Count - 1; i > -1; i--) { // Spawn a blended thingy in its place. // SpawnBlendedIngredient(currentBlenderIngredients[i], type); currentBlenderIngredients[i].gameObject.SetActive(false); currentBlenderIngredients.Remove(currentBlenderIngredients[i]); } currentBlenderState = BlenderState.JAR; ResetBlendProgress(); // Hiding blender particles. blenderParticles.gameObject.SetActive(false); }
public void RemoveBlenderCover() { currentBlenderState = BlenderState.NO_JAR; }
public void AttachBlenderCover() { currentBlenderState = BlenderState.JAR; }
void updatePortionNum(int num) { if (_state == BlenderState.WORK_NORMAL) { setState(BlenderState.WORK_DANGER); indicator.Play(timerRedAnimation); } else { indicator.Stop(); indicator.gameObject.SetActive(false); CancelInvoke(); _sprite.Stop(); } _currentPortionNum = num; _state = BlenderState.IDLE; if (num == 2) { if (_currentProduct == ItemTypes.APPLE_JUCE) ContentManager.instance.configureObject(_sprite, settings.spriteAtlas, usettings.potionTwoAppleSprite); else ContentManager.instance.configureObject(_sprite, settings.spriteAtlas, usettings.potionTwoOrangeSprite); } else if (num == 1) { if (_currentProduct == ItemTypes.APPLE_JUCE) ContentManager.instance.configureObject(_sprite, settings.spriteAtlas, usettings.potionOneAppleSprite); else ContentManager.instance.configureObject(_sprite, settings.spriteAtlas, usettings.potionOneOrangeSprite); } else if (num == 0) { ContentManager.instance.configureObject(_sprite, settings.spriteAtlas, usettings.potionZeroSprite); } }
void setState(BlenderState state, float delay=-1) { if (delay == -1) { switch(state) { case BlenderState.IDLE: if (_currentProduct != ItemTypes.UNKNOWN) { _sprite.Stop(); Inventory.instance.addStuf(_currentProduct.ToString()); _currentProduct = ItemTypes.UNKNOWN; } resetToDefaults(); indicator.Stop(); indicator.gameObject.SetActive(false); break; case BlenderState.WORK_NORMAL: break; case BlenderState.WORK_DANGER: setState(BlenderState.BROCKEN, getAction("MAKE_ORANGE").actionTime); break; case BlenderState.BROCKEN: _sprite.Stop(); brockenSprite.gameObject.SetActive(true); if (_currentProduct == ItemTypes.APPLE_JUCE) ContentManager.instance.configureObject(brockenSprite, settings.spriteAtlas, usettings.brockenAppleSprite); else ContentManager.instance.configureObject(brockenSprite, settings.spriteAtlas, usettings.brockenOrangeSprite); break; default: Logger.message(LogLevel.LOG_ERROR, "Unknown blender state - "+state.ToString()); break; } _state = state; } else { _nextState = state; Invoke("onStateChanged", delay); } }