public void send_Blend(MMIStandard.MAvatarPostureValues startPosture, MMIStandard.MAvatarPostureValues targetPosture, double weight) { oprot_.WriteMessageBegin(new TMessage("Blend", TMessageType.Call, seqid_)); Blend_args args = new Blend_args(); args.StartPosture = startPosture; args.TargetPosture = targetPosture; args.Weight = weight; args.Write(oprot_); oprot_.WriteMessageEnd(); oprot_.Transport.Flush(); }
public IAsyncResult send_Blend(AsyncCallback callback, object state, MMIStandard.MAvatarPostureValues startPosture, MMIStandard.MAvatarPostureValues targetPosture, double weight) { oprot_.WriteMessageBegin(new TMessage("Blend", TMessageType.Call, seqid_)); Blend_args args = new Blend_args(); args.StartPosture = startPosture; args.TargetPosture = targetPosture; args.Weight = weight; args.Write(oprot_); oprot_.WriteMessageEnd(); return(oprot_.Transport.BeginFlush(callback, state)); }
public void send_Blend(MMIStandard.MAvatarPostureValues startPosture, MMIStandard.MAvatarPostureValues targetPosture, double weight, Dictionary <MMIStandard.MJointType, double> mask, Dictionary <string, string> properties) { oprot_.WriteMessageBegin(new TMessage("Blend", TMessageType.Call, seqid_)); Blend_args args = new Blend_args(); args.StartPosture = startPosture; args.TargetPosture = targetPosture; args.Weight = weight; args.Mask = mask; args.Properties = properties; args.Write(oprot_); oprot_.WriteMessageEnd(); oprot_.Transport.Flush(); }
public IAsyncResult send_Blend(AsyncCallback callback, object state, MMIStandard.MAvatarPostureValues startPosture, MMIStandard.MAvatarPostureValues targetPosture, double weight, Dictionary <MMIStandard.MJointType, double> mask, Dictionary <string, string> properties) { oprot_.WriteMessageBegin(new TMessage("Blend", TMessageType.Call, seqid_)); Blend_args args = new Blend_args(); args.StartPosture = startPosture; args.TargetPosture = targetPosture; args.Weight = weight; args.Mask = mask; args.Properties = properties; args.Write(oprot_); oprot_.WriteMessageEnd(); return(oprot_.Transport.BeginFlush(callback, state)); }