public List <ModelAnimationGraph.ResourceGroup> ConvertModelAnimationGraphResourceGroups(Stream cacheStream, Dictionary <ResourceLocation, Stream> resourceStreams, List <ModelAnimationGraph.ResourceGroup> resourceGroups)
        {
            if (BlamCache.ResourceGestalt == null)
            {
                BlamCache.LoadResourceTags();
            }

            var resourceDefinition = new List <ModelAnimationTagResource>();

            foreach (var group in resourceGroups)
            {
                var resourceEntry = BlamCache.ResourceGestalt.TagResources[group.ZoneAssetHandle.Index];

                group.Resource = new PageableResource
                {
                    Page = new RawPage
                    {
                        Index = -1,
                    },
                    Resource = new TagResourceGen3
                    {
                        ResourceType             = TagResourceTypeGen3.Animation,
                        DefinitionData           = BlamCache.ResourceGestalt.FixupInformation.Skip(resourceEntry.FixupInformationOffset).Take(resourceEntry.FixupInformationLength).ToArray(),
                        DefinitionAddress        = resourceEntry.DefinitionAddress,
                        ResourceFixups           = new List <TagResourceGen3.ResourceFixup>(),
                        ResourceDefinitionFixups = new List <TagResourceGen3.ResourceDefinitionFixup>(),
                        Unknown2 = 1
                    }
                };

                // Convert blam fixups

                // get the list of members in this resourcegroup. this list contains address, various offsets, and other info about the member.
                if (group.Resource.Resource.DefinitionData.Length != 0)
                {
                    using (var definitionStream = new MemoryStream(group.Resource.Resource.DefinitionData, true))
                        using (var definitionReader = new EndianReader(definitionStream, EndianFormat.BigEndian))
                            using (var definitionWriter = new EndianWriter(definitionStream, EndianFormat.BigEndian))
                            {
                                foreach (var fixup in resourceEntry.ResourceFixups)
                                {
                                    var newFixup = new TagResourceGen3.ResourceFixup
                                    {
                                        BlockOffset = (uint)fixup.BlockOffset,
                                        Address     = new CacheResourceAddress(CacheResourceAddressType.Resource, fixup.Offset)
                                    };

                                    definitionStream.Position = newFixup.BlockOffset;
                                    definitionWriter.Write(newFixup.Address.Value);

                                    group.Resource.Resource.ResourceFixups.Add(newFixup);
                                }

                                var dataContext = new DataSerializationContext(definitionReader, definitionWriter, CacheResourceAddressType.Definition);

                                definitionStream.Position = group.Resource.Resource.DefinitionAddress.Offset + 0x4;
                                definitionWriter.Write(0x20000000);
                                // ODST's resource type is 4 when it's supposed to be 2 because the resource definition is in the tag and not as a raw resource

                                definitionStream.Position = group.Resource.Resource.DefinitionAddress.Offset;

                                resourceDefinition.Add(BlamCache.Deserializer.Deserialize <ModelAnimationTagResource>(dataContext));
                            }
                }
            }

            var diffLines   = new List <string>();
            var resDefIndex = -1;

            foreach (var group in resourceGroups)
            {
                resDefIndex++;

                if (resourceDefinition.Count < resDefIndex + 1)
                {
                    continue; // rare cases, might break the game
                }
                // Get the resource group real size, which is probably not in the resource definition
                var groupSize = 0;
                foreach (var groupMember in resourceDefinition[resDefIndex].GroupMembers)
                {
                    groupSize += groupMember.AnimationData.Size;
                    while (groupSize % 0x10 != 0) // align to 0x10.
                    {
                        groupSize += 4;
                    }
                }

                var resourceData = BlamCache.GetRawFromID(group.ZoneAssetHandle, groupSize);

                if (resourceData == null)
                {
                    return(null);
                }

                using (var blamResourceStream = new MemoryStream(resourceData))
                    using (var resourceReader = new EndianReader(blamResourceStream, EndianFormat.BigEndian))
                        using (var dataStream = new MemoryStream(new byte[groupSize]))
                            using (var resourceWriter = new EndianWriter(dataStream, EndianFormat.LittleEndian))
                            {
                                var dataContext = new DataSerializationContext(resourceReader, resourceWriter);

                                var memberOffset = 0;

                                for (var memberIndex = 0; memberIndex < resourceDefinition[resDefIndex].GroupMembers.Count; memberIndex++)
                                {
                                    var member = resourceDefinition[resDefIndex].GroupMembers[memberIndex];

                                    ModelAnimationTagResource.GroupMember.Codec     codec;
                                    ModelAnimationTagResource.GroupMember.FrameInfo frameInfo;

                                    if (member.BaseHeader != ModelAnimationTagResource.GroupMemberHeaderType.Overlay)
                                    {
                                        blamResourceStream.Position = member.AnimationData.Address.Offset;
                                        dataStream.Position         = member.AnimationData.Address.Offset;

                                        codec = BlamCache.Deserializer.Deserialize <ModelAnimationTagResource.GroupMember.Codec>(dataContext);

                                        CacheContext.Serializer.Serialize(dataContext, codec);

                                        var Format1 = BlamCache.Deserializer.Deserialize <ModelAnimationTagResource.GroupMember.Format1>(dataContext);

                                        CacheContext.Serializer.Serialize(dataContext, Format1);

                                        // blamResourceStream.Position = (long)member.AnimationData.Address.Offset + headerSize;
                                        // edResourceStream.Position = blamResourceStream.Position;
                                        for (int i = 0; i < codec.RotationNodeCount; i++)
                                        {
                                            CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <ModelAnimationTagResource.GroupMember.RotationFrame>(dataContext));
                                        }

                                        blamResourceStream.Position = member.AnimationData.Address.Offset + Format1.DataStart;
                                        dataStream.Position         = blamResourceStream.Position;
                                        for (int i = 0; i < codec.PositionNodeCount; i++)
                                        {
                                            CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <ModelAnimationTagResource.GroupMember.PositionFrame>(dataContext));
                                        }

                                        blamResourceStream.Position = member.AnimationData.Address.Offset + Format1.ScaleFramesOffset;
                                        dataStream.Position         = blamResourceStream.Position;
                                        for (int i = 0; i < codec.ScaleNodeCount; i++)
                                        {
                                            CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <ModelAnimationTagResource.GroupMember.ScaleFrame>(dataContext));
                                        }
                                    }

                                    // If the overlay header is alone, member.OverlayOffset = 0
                                    blamResourceStream.Position = (long)member.AnimationData.Address.Offset + member.OverlayOffset;
                                    dataStream.Position         = (long)member.AnimationData.Address.Offset + member.OverlayOffset;

                                    codec = BlamCache.Deserializer.Deserialize <ModelAnimationTagResource.GroupMember.Codec>(dataContext);
                                    CacheContext.Serializer.Serialize(dataContext, codec);

                                    // deserialize second header. or as first header if the type1/format1 header isn't used.
                                    switch (codec.AnimationCodec)
                                    {
                                    case ModelAnimationTagResource.AnimationCompressionFormats.Type3: // should merge with type1
                                        var header = BlamCache.Deserializer.Deserialize <ModelAnimationTagResource.GroupMember.Format1>(dataContext);

                                        CacheContext.Serializer.Serialize(dataContext, header);

                                        for (int nodeIndex = 0; nodeIndex < codec.RotationNodeCount; nodeIndex++)
                                        {
                                            for (int frameIndex = 0; frameIndex < member.FrameCount; frameIndex++)
                                            {
                                                CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <ModelAnimationTagResource.GroupMember.RotationFrame>(dataContext));
                                            }
                                        }

                                        blamResourceStream.Position = (long)member.AnimationData.Address.Offset + member.OverlayOffset + header.DataStart;
                                        dataStream.Position         = blamResourceStream.Position;
                                        for (int nodeIndex = 0; nodeIndex < codec.PositionNodeCount; nodeIndex++)
                                        {
                                            for (int frameIndex = 0; frameIndex < member.FrameCount; frameIndex++)
                                            {
                                                CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <ModelAnimationTagResource.GroupMember.PositionFrame>(dataContext));
                                            }
                                        }

                                        blamResourceStream.Position = (long)member.AnimationData.Address.Offset + member.OverlayOffset + header.ScaleFramesOffset;
                                        dataStream.Position         = blamResourceStream.Position;
                                        for (int nodeIndex = 0; nodeIndex < codec.ScaleNodeCount; nodeIndex++)
                                        {
                                            for (int frameIndex = 0; frameIndex < member.FrameCount; frameIndex++)
                                            {
                                                CacheContext.Serializer.Serialize(dataContext,
                                                                                  BlamCache.Deserializer.Deserialize <ModelAnimationTagResource.GroupMember.ScaleFrame>(dataContext));
                                            }
                                        }

                                        break;

                                    case ModelAnimationTagResource.AnimationCompressionFormats.Type4:
                                    case ModelAnimationTagResource.AnimationCompressionFormats.Type5:
                                    case ModelAnimationTagResource.AnimationCompressionFormats.Type6:
                                    case ModelAnimationTagResource.AnimationCompressionFormats.Type7:
                                        var overlay = BlamCache.Deserializer.Deserialize <ModelAnimationTagResource.GroupMember.Overlay>(dataContext);

                                        CacheContext.Serializer.Serialize(dataContext, overlay);

                                        #region Description
                                        // Description by DemonicSandwich from http://remnantmods.com/forums/viewtopic.php?f=13&t=1574 (matches my previous observations)

                                        // Format 6 uses Keyframes the way there are supposed to be used. As KEY frames, with the majority of the frames being Tweens.
                                        //
                                        // This format adds two extra blocks of data to it's structure.
                                        // One block that determines how many Keyframes each Node will have, and an offset to to where it's Markers start from.
                                        //
                                        // Advantages:
                                        // This format requires far fewer Keyframes to make a complex animation.
                                        // You do not need a keyframe for each render frame.
                                        // Disadvantages:
                                        // It's a bit more complex to work with.
                                        // Since it's Keyrame Markers are only 1 byte in size, you're animation cannot be longer than 256 frames, or ~8.5 seconds for non - machine objects. > 12 bits for gen3, max 0xFFF frames
                                        // Machines are still limited to 256 frames but the frames can be stretched out.
                                        #endregion

                                        var RotationFrameCount = new List <uint>();
                                        var PositionFrameCount = new List <uint>();
                                        var ScaleFrameCount    = new List <uint>();

                                        for (int i = 0; i < codec.RotationNodeCount; i++)
                                        {
                                            frameInfo = BlamCache.Deserializer.Deserialize <ModelAnimationTagResource.GroupMember.FrameInfo>(dataContext);

                                            CacheContext.Serializer.Serialize(dataContext, frameInfo);

                                            var keyframesOffset = frameInfo.FrameCount & 0x00FFF000; // unused in this conversion
                                            var keyframes       = frameInfo.FrameCount & 0x00000FFF;
                                            RotationFrameCount.Add(keyframes);
                                        }

                                        for (int i = 0; i < codec.PositionNodeCount; i++)
                                        {
                                            frameInfo = BlamCache.Deserializer.Deserialize <ModelAnimationTagResource.GroupMember.FrameInfo>(dataContext);

                                            CacheContext.Serializer.Serialize(dataContext, frameInfo);

                                            var keyframesOffset = frameInfo.FrameCount & 0x00FFF000;
                                            var keyframes       = frameInfo.FrameCount & 0x00000FFF;
                                            PositionFrameCount.Add(keyframes);
                                        }

                                        for (int i = 0; i < codec.ScaleNodeCount; i++)
                                        {
                                            frameInfo = BlamCache.Deserializer.Deserialize <ModelAnimationTagResource.GroupMember.FrameInfo>(dataContext);

                                            CacheContext.Serializer.Serialize(dataContext, frameInfo);

                                            var keyframesOffset = frameInfo.FrameCount & 0x00FFF000;
                                            var keyframes       = frameInfo.FrameCount & 0x00000FFF;
                                            ScaleFrameCount.Add(keyframes);
                                        }

                                        blamResourceStream.Position = (long)member.AnimationData.Address.Offset + member.OverlayOffset + overlay.RotationKeyframesOffset;
                                        dataStream.Position         = blamResourceStream.Position;
                                        foreach (var framecount in RotationFrameCount)
                                        {
                                            for (int i = 0; i < framecount; i++)
                                            {
                                                if (codec.AnimationCodec == ModelAnimationTagResource.AnimationCompressionFormats.Type4)
                                                {
                                                    CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <ModelAnimationTagResource.GroupMember.Keyframe>(dataContext));
                                                }
                                                else if (codec.AnimationCodec == ModelAnimationTagResource.AnimationCompressionFormats.Type5)
                                                {
                                                    CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <ModelAnimationTagResource.GroupMember.KeyframeType5>(dataContext));
                                                }
                                                else if (codec.AnimationCodec == ModelAnimationTagResource.AnimationCompressionFormats.Type6)
                                                {
                                                    CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <ModelAnimationTagResource.GroupMember.Keyframe>(dataContext));
                                                }
                                                else if (codec.AnimationCodec == ModelAnimationTagResource.AnimationCompressionFormats.Type7)
                                                {
                                                    CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <ModelAnimationTagResource.GroupMember.KeyframeType5>(dataContext));
                                                }
                                            }
                                        }

                                        blamResourceStream.Position = (long)member.AnimationData.Address.Offset + member.OverlayOffset + overlay.PositionKeyframesOffset;
                                        dataStream.Position         = blamResourceStream.Position;
                                        foreach (var framecount in PositionFrameCount)
                                        {
                                            for (int i = 0; i < framecount; i++)
                                            {
                                                if (codec.AnimationCodec == ModelAnimationTagResource.AnimationCompressionFormats.Type4)
                                                {
                                                    CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <ModelAnimationTagResource.GroupMember.Keyframe>(dataContext));
                                                }
                                                else if (codec.AnimationCodec == ModelAnimationTagResource.AnimationCompressionFormats.Type5)
                                                {
                                                    CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <ModelAnimationTagResource.GroupMember.KeyframeType5>(dataContext));
                                                }
                                                else if (codec.AnimationCodec == ModelAnimationTagResource.AnimationCompressionFormats.Type6)
                                                {
                                                    CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <ModelAnimationTagResource.GroupMember.Keyframe>(dataContext));
                                                }
                                                else if (codec.AnimationCodec == ModelAnimationTagResource.AnimationCompressionFormats.Type7)
                                                {
                                                    CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <ModelAnimationTagResource.GroupMember.KeyframeType5>(dataContext));
                                                }
                                            }
                                        }

                                        blamResourceStream.Position = (long)member.AnimationData.Address.Offset + member.OverlayOffset + overlay.ScaleKeyframesOffset;
                                        dataStream.Position         = blamResourceStream.Position;
                                        foreach (var framecount in ScaleFrameCount)
                                        {
                                            for (int i = 0; i < framecount; i++)
                                            {
                                                if (codec.AnimationCodec == ModelAnimationTagResource.AnimationCompressionFormats.Type4)
                                                {
                                                    CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <ModelAnimationTagResource.GroupMember.Keyframe>(dataContext));
                                                }
                                                else if (codec.AnimationCodec == ModelAnimationTagResource.AnimationCompressionFormats.Type5)
                                                {
                                                    CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <ModelAnimationTagResource.GroupMember.KeyframeType5>(dataContext));
                                                }
                                                else if (codec.AnimationCodec == ModelAnimationTagResource.AnimationCompressionFormats.Type6)
                                                {
                                                    CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <ModelAnimationTagResource.GroupMember.Keyframe>(dataContext));
                                                }
                                                else if (codec.AnimationCodec == ModelAnimationTagResource.AnimationCompressionFormats.Type7)
                                                {
                                                    CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <ModelAnimationTagResource.GroupMember.KeyframeType5>(dataContext));
                                                }
                                            }
                                        }

                                        blamResourceStream.Position = (long)member.AnimationData.Address.Offset + member.OverlayOffset + overlay.RotationFramesOffset;
                                        dataStream.Position         = blamResourceStream.Position;
                                        foreach (var framecount in RotationFrameCount)
                                        {
                                            for (int i = 0; i < framecount; i++)
                                            {
                                                CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <ModelAnimationTagResource.GroupMember.RotationFrame>(dataContext));
                                            }
                                        }

                                        blamResourceStream.Position = (long)member.AnimationData.Address.Offset + member.OverlayOffset + overlay.PositionFramesOffset;
                                        dataStream.Position         = blamResourceStream.Position;
                                        foreach (var framecount in PositionFrameCount)
                                        {
                                            for (int i = 0; i < framecount; i++)
                                            {
                                                CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <ModelAnimationTagResource.GroupMember.PositionFrame>(dataContext));
                                            }
                                        }

                                        blamResourceStream.Position = (long)member.AnimationData.Address.Offset + member.OverlayOffset + overlay.ScaleFramesOffset;
                                        dataStream.Position         = blamResourceStream.Position;
                                        foreach (var framecount in ScaleFrameCount)
                                        {
                                            for (int i = 0; i < framecount; i++)
                                            {
                                                CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <ModelAnimationTagResource.GroupMember.ScaleFrame>(dataContext));
                                            }
                                        }
                                        break;

                                    case ModelAnimationTagResource.AnimationCompressionFormats.Type8:
                                        // Type 8 is basically a type 3 but with rotation frames using 4 floats, or a realQuaternion
                                        var Format8 = BlamCache.Deserializer.Deserialize <ModelAnimationTagResource.GroupMember.Format8>(dataContext);

                                        CacheContext.Serializer.Serialize(dataContext, Format8);

                                        for (int nodeIndex = 0; nodeIndex < codec.RotationNodeCount; nodeIndex++)
                                        {
                                            for (int frameIndex = 0; frameIndex < member.FrameCount; frameIndex++)
                                            {
                                                CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <ModelAnimationTagResource.GroupMember.RotationFrameFloat>(dataContext));
                                            }
                                        }

                                        blamResourceStream.Position = (long)member.AnimationData.Address.Offset + member.OverlayOffset + Format8.PositionFramesOffset;
                                        dataStream.Position         = blamResourceStream.Position;
                                        for (int nodeIndex = 0; nodeIndex < codec.PositionNodeCount; nodeIndex++)
                                        {
                                            for (int frameIndex = 0; frameIndex < member.FrameCount; frameIndex++)
                                            {
                                                CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <ModelAnimationTagResource.GroupMember.PositionFrame>(dataContext));
                                            }
                                        }

                                        blamResourceStream.Position = (long)member.AnimationData.Address.Offset + member.OverlayOffset + Format8.ScaleFramesOffset;
                                        dataStream.Position         = blamResourceStream.Position;
                                        for (int nodeIndex = 0; nodeIndex < codec.ScaleNodeCount; nodeIndex++)
                                        {
                                            for (int frameIndex = 0; frameIndex < member.FrameCount; frameIndex++)
                                            {
                                                CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <ModelAnimationTagResource.GroupMember.ScaleFrame>(dataContext));
                                            }
                                        }

                                        break;

                                    default:
                                        throw new DataMisalignedException();
                                    }

                                    #region How Footer/Flags works
                                    // Better description by DemonicSandwich from http://remnantmods.com/forums/viewtopic.php?f=13&t=1574 : Node List Block: (matches my previous observations)
                                    // Just a block of flags. Tick a flag and the respective node will be affected by animation.
                                    // The size of this block should always be a multiple of 12. It's size is determined my the meta value Node List Size [byte, offset: 61]
                                    // When set to 12, the list can handle objects with a node count up to 32 (0-31).
                                    // When set to 24, the object can have 64 nodes and so on.
                                    // The block is split into 3 groups of flags.
                                    // The first group determines what nodes are affected by rotation, the second group for position, and the third group for scale.
                                    //
                                    // If looking at it in hex, the Node ticks for each group will be in order as follows:
                                    // [7][6][5][4][3][2][1][0] - [15][14][13][12][11][10][9][8] - etc.
                                    // Each flag corresponding to a Node index.
                                    #endregion

                                    #region Footer/Flag block
                                    // There's one bitfield32 for every 32 nodes that are animated which i'll call a node flags.
                                    // There's at least 3 flags if the animation only has an overlay header, which i'll call a flag set.
                                    // There's at least 6 flags if the animation has both a base header and an overlay header, so 2 sets.
                                    // If the animated nodes count is over 32, then a new flags set is added.
                                    // 1 set per header is added, such as 32 nodes = 1 set, 64 = 2 sets, 96 = 3 sets etc , 128-256 maybe max

                                    blamResourceStream.Position = (long)member.AnimationData.Address.Offset + member.OverlayOffset + member.FlagsOffset;
                                    dataStream.Position         = blamResourceStream.Position;

                                    var footerSizeBase = (byte)member.BaseHeader / 4;
                                    for (int flagsCount = 0; flagsCount < footerSizeBase; flagsCount++)
                                    {
                                        CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <ModelAnimationTagResource.GroupMember.ScaleFrame>(dataContext));
                                    }

                                    var footerSizeOverlay = (byte)member.OverlayHeader / 4;
                                    for (int flagsCount = 0; flagsCount < footerSizeOverlay; flagsCount++)
                                    {
                                        CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <ModelAnimationTagResource.GroupMember.ScaleFrame>(dataContext));
                                    }
                                    #endregion

                                    switch (member.MovementDataType)
                                    {
                                    case ModelAnimationTagResource.GroupMemberMovementDataType.None:
                                        if (member.Unknown1 > 0)
                                        {
                                            for (int i = 0; i < member.FrameCount; i++)
                                            {
                                                CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <ModelAnimationTagResource.GroupMember.FrameInfoDyaw>(dataContext));
                                            }
                                        }
                                        if (member.Unknown2 > 0)
                                        {
                                            for (int i = 0; i < member.FrameCount; i++)
                                            {
                                                CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <ModelAnimationTagResource.GroupMember.FrameInfoDxDyDyaw>(dataContext));
                                            }
                                        }
                                        break;

                                    case ModelAnimationTagResource.GroupMemberMovementDataType.dx_dy:
                                        if (member.Unknown1 > 0)
                                        {
                                            for (int i = 0; i < member.FrameCount; i++)
                                            {
                                                CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <ModelAnimationTagResource.GroupMember.FrameInfoDxDy>(dataContext));
                                            }
                                        }
                                        if (member.Unknown2 > 0)
                                        {
                                            for (int i = 0; i < member.FrameCount; i++)
                                            {
                                                CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <ModelAnimationTagResource.GroupMember.FrameInfoDxDyDyaw>(dataContext));
                                            }
                                        }
                                        break;

                                    case ModelAnimationTagResource.GroupMemberMovementDataType.dx_dy_dyaw:
                                        if (member.Unknown1 > 0)
                                        {
                                            for (int i = 0; i < member.FrameCount; i++)
                                            {
                                                CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <ModelAnimationTagResource.GroupMember.FrameInfoDxDyDyaw>(dataContext));
                                            }
                                        }
                                        if (member.Unknown2 > 0)
                                        {
                                            for (int i = 0; i < member.FrameCount; i++)
                                            {
                                                CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <ModelAnimationTagResource.GroupMember.FrameInfoDxDyDyaw>(dataContext));
                                            }
                                        }
                                        break;

                                    case ModelAnimationTagResource.GroupMemberMovementDataType.dx_dy_dz_dyaw:
                                        if (member.Unknown1 > 0)
                                        {
                                            for (int i = 0; i < member.FrameCount; i++)
                                            {
                                                CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <ModelAnimationTagResource.GroupMember.FrameInfoDxDyDzDyaw>(dataContext));
                                            }
                                        }
                                        if (member.Unknown2 > 0)
                                        {
                                            for (int i = 0; i < member.FrameCount; i++)
                                            {
                                                CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <ModelAnimationTagResource.GroupMember.FrameInfoDxDyDzDyaw>(dataContext));
                                            }
                                        }
                                        break;

                                    default:
                                        break;
                                    }

                                    dataStream.Position = memberOffset + member.AnimationData.Size;

                                    // Before the next animation member, there's some padding that is garbage data in H3/ODST, but zeroed in HO.
                                    // In order to compare converted to original raw easily, copy the original data.
                                    while (blamResourceStream.Position % 0x10 != 0) // align to 0x10, useless padding of garbage data, it's zeroed in 1:1 HO raw, just read as 4 lame bytes
                                    {
                                        if (blamResourceStream.Position == blamResourceStream.Length)
                                        {
                                            break;
                                        }

                                        CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <ModelAnimationTagResource.GroupMember.ScaleFrame>(dataContext));
                                    }

                                    // Align the next animation member to 0x10.
                                    memberOffset += member.AnimationData.Size;
                                    while (memberOffset % 0x10 != 0)
                                    {
                                        memberOffset += 4;
                                    }
                                }

                                dataStream.Position = 0;

                                CacheContext.Serializer.Serialize(new ResourceSerializationContext(CacheContext, group.Resource), resourceDefinition[resDefIndex]);

                                group.Resource.ChangeLocation(ResourceLocation.ResourcesB);
                                var resource = group.Resource;

                                if (resource == null)
                                {
                                    throw new ArgumentNullException("resource");
                                }

                                if (!dataStream.CanRead)
                                {
                                    throw new ArgumentException("The input stream is not open for reading", "dataStream");
                                }

                                var cache = CacheContext.GetResourceCache(ResourceLocation.ResourcesB);

                                if (!resourceStreams.ContainsKey(ResourceLocation.ResourcesB))
                                {
                                    resourceStreams[ResourceLocation.ResourcesB] = FlagIsSet(PortingFlags.Memory) ?
                                                                                   new MemoryStream() :
                                                                                   (Stream)CacheContext.OpenResourceCacheReadWrite(ResourceLocation.ResourcesB);

                                    if (FlagIsSet(PortingFlags.Memory))
                                    {
                                        using (var resourceStream = CacheContext.OpenResourceCacheRead(ResourceLocation.ResourcesB))
                                            resourceStream.CopyTo(resourceStreams[ResourceLocation.ResourcesB]);
                                    }
                                }

                                var dataSize = (int)(dataStream.Length - dataStream.Position);
                                var data     = new byte[dataSize];
                                dataStream.Read(data, 0, dataSize);

                                resource.Page.Index = cache.Add(resourceStreams[ResourceLocation.ResourcesB], data, out uint compressedSize);
                                resource.Page.CompressedBlockSize   = compressedSize;
                                resource.Page.UncompressedBlockSize = (uint)dataSize;
                                resource.DisableChecksum();
                            }
            }

            return(resourceGroups);
        }
        private PageableResource ConvertStructureBspCacheFileTagResources(ScenarioStructureBsp bsp, Dictionary <ResourceLocation, Stream> resourceStreams)
        {
            //
            // Set up ElDorado resource reference
            //

            bsp.PathfindingResource = new PageableResource
            {
                Page = new RawPage
                {
                    Index = -1
                },
                Resource = new TagResourceGen3
                {
                    ResourceType             = TagResourceTypeGen3.Pathfinding,
                    DefinitionData           = new byte[0x30],
                    DefinitionAddress        = new CacheResourceAddress(CacheResourceAddressType.Definition, 0),
                    ResourceFixups           = new List <TagResourceGen3.ResourceFixup>(),
                    ResourceDefinitionFixups = new List <TagResourceGen3.ResourceDefinitionFixup>(),
                    Unknown2 = 1
                }
            };

            //
            // Load Blam resource data
            //

            var resourceData = BlamCache.Version > CacheVersion.Halo3Retail ?
                               BlamCache.GetRawFromID(bsp.ZoneAssetIndex4) :
                               null;

            if (resourceData == null)
            {
                if (BlamCache.Version >= CacheVersion.Halo3ODST)
                {
                    return(bsp.PathfindingResource);
                }

                resourceData = new byte[0x30];
            }

            //
            // Port Blam resource definition
            //

            StructureBspCacheFileTagResources resourceDefinition = null;

            if (BlamCache.Version >= CacheVersion.Halo3ODST)
            {
                var resourceEntry = BlamCache.ResourceGestalt.TagResources[bsp.ZoneAssetIndex4.Index];

                bsp.PathfindingResource.Resource.DefinitionAddress = resourceEntry.DefinitionAddress;
                bsp.PathfindingResource.Resource.DefinitionData    = BlamCache.ResourceGestalt.FixupInformation.Skip(resourceEntry.FixupInformationOffset).Take(resourceEntry.FixupInformationLength).ToArray();

                using (var definitionStream = new MemoryStream(bsp.PathfindingResource.Resource.DefinitionData, true))
                    using (var definitionReader = new EndianReader(definitionStream, EndianFormat.BigEndian))
                        using (var definitionWriter = new EndianWriter(definitionStream, EndianFormat.BigEndian))
                        {
                            foreach (var fixup in resourceEntry.ResourceFixups)
                            {
                                var newFixup = new TagResourceGen3.ResourceFixup
                                {
                                    BlockOffset = (uint)fixup.BlockOffset,
                                    Address     = new CacheResourceAddress(
                                        fixup.Type == 4 ?
                                        CacheResourceAddressType.Resource :
                                        CacheResourceAddressType.Definition,
                                        fixup.Offset)
                                };

                                definitionStream.Position = newFixup.BlockOffset;
                                definitionWriter.Write(newFixup.Address.Value);

                                bsp.PathfindingResource.Resource.ResourceFixups.Add(newFixup);
                            }

                            var dataContext = new DataSerializationContext(definitionReader, definitionWriter, CacheResourceAddressType.Definition);

                            definitionStream.Position = bsp.PathfindingResource.Resource.DefinitionAddress.Offset;
                            resourceDefinition        = BlamCache.Deserializer.Deserialize <StructureBspCacheFileTagResources>(dataContext);
                        }
            }
            else
            {
                resourceDefinition = new StructureBspCacheFileTagResources()
                {
                    SurfacePlanes   = new TagBlock <ScenarioStructureBsp.SurfacesPlanes>(bsp.SurfacePlanes.Count, new CacheResourceAddress()),
                    Planes          = new TagBlock <ScenarioStructureBsp.Plane>(bsp.Planes.Count, new CacheResourceAddress()),
                    EdgeToSeams     = new TagBlock <ScenarioStructureBsp.EdgeToSeamMapping>(bsp.EdgeToSeams.Count, new CacheResourceAddress()),
                    PathfindingData = new List <StructureBspCacheFileTagResources.PathfindingDatum>() // TODO: copy from bsp.PathfindingData...
                };
            }

            //
            // Port Blam resource to ElDorado resource cache
            //

            using (var blamResourceStream = new MemoryStream(resourceData))
                using (var resourceReader = new EndianReader(blamResourceStream, EndianFormat.BigEndian))
                    using (var dataStream = new MemoryStream())
                        using (var resourceWriter = new EndianWriter(dataStream, EndianFormat.LittleEndian))
                        {
                            var dataContext = new DataSerializationContext(resourceReader, resourceWriter);

                            //
                            // Surfaces Planes
                            //

                            StreamUtil.Align(dataStream, 0x4);

                            if (BlamCache.Version >= CacheVersion.Halo3ODST)
                            {
                                blamResourceStream.Position = resourceDefinition.SurfacePlanes.Address.Offset;
                            }

                            resourceDefinition.SurfacePlanes = new TagBlock <ScenarioStructureBsp.SurfacesPlanes>(
                                (BlamCache.Version < CacheVersion.Halo3ODST ? bsp.SurfacePlanes.Count : resourceDefinition.SurfacePlanes.Count),
                                new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position));

                            for (var i = 0; i < resourceDefinition.SurfacePlanes.Count; i++)
                            {
                                var element = BlamCache.Version < CacheVersion.Halo3ODST ?
                                              bsp.SurfacePlanes[i] :
                                              BlamCache.Deserializer.Deserialize <ScenarioStructureBsp.SurfacesPlanes>(dataContext);

                                if (BlamCache.Version < CacheVersion.Halo3ODST)
                                {
                                    element.PlaneIndexNew = element.PlaneIndexOld;
                                    element.PlaneCountNew = element.PlaneCountOld;
                                }

                                CacheContext.Serializer.Serialize(dataContext, element);
                            }

                            //
                            // UnknownRaw1sts
                            //

                            StreamUtil.Align(dataStream, 0x4);

                            if (BlamCache.Version >= CacheVersion.Halo3ODST)
                            {
                                blamResourceStream.Position = resourceDefinition.Planes.Address.Offset;
                            }

                            resourceDefinition.Planes = new TagBlock <ScenarioStructureBsp.Plane>(
                                (BlamCache.Version < CacheVersion.Halo3ODST ? bsp.Planes.Count : resourceDefinition.Planes.Count),
                                new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position));

                            for (var i = 0; i < resourceDefinition.Planes.Count; i++)
                            {
                                var element = BlamCache.Version < CacheVersion.Halo3ODST ?
                                              bsp.Planes[i] :
                                              BlamCache.Deserializer.Deserialize <ScenarioStructureBsp.Plane>(dataContext);

                                CacheContext.Serializer.Serialize(dataContext, element);
                            }

                            //
                            // UnknownRaw7ths
                            //

                            StreamUtil.Align(dataStream, 0x4);

                            if (BlamCache.Version >= CacheVersion.Halo3ODST)
                            {
                                blamResourceStream.Position = resourceDefinition.EdgeToSeams.Address.Offset;
                            }

                            resourceDefinition.EdgeToSeams = new TagBlock <ScenarioStructureBsp.EdgeToSeamMapping>(
                                (BlamCache.Version < CacheVersion.Halo3ODST ? bsp.EdgeToSeams.Count : resourceDefinition.EdgeToSeams.Count),
                                new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position));

                            for (var i = 0; i < resourceDefinition.EdgeToSeams.Count; i++)
                            {
                                var element = BlamCache.Version < CacheVersion.Halo3ODST ?
                                              bsp.EdgeToSeams[i] :
                                              BlamCache.Deserializer.Deserialize <ScenarioStructureBsp.EdgeToSeamMapping>(dataContext);

                                CacheContext.Serializer.Serialize(dataContext, element);
                            }

                            if (BlamCache.Version < CacheVersion.Halo3ODST && bsp.PathfindingData.Count != 0)
                            {
                                var pathfinding = new StructureBspCacheFileTagResources.PathfindingDatum()
                                {
                                    StructureChecksum = bsp.PathfindingData[0].StructureChecksum,
                                    ObjectReferences  = new List <StructureBspCacheFileTagResources.PathfindingDatum.ObjectReference>(),
                                    Seams             = new List <StructureBspCacheFileTagResources.PathfindingDatum.Seam>(),
                                    JumpSeams         = new List <StructureBspCacheFileTagResources.PathfindingDatum.JumpSeam>()
                                };

                                foreach (var oldObjectReference in bsp.PathfindingData[0].ObjectReferences)
                                {
                                    var objectReference = new StructureBspCacheFileTagResources.PathfindingDatum.ObjectReference
                                    {
                                        Flags          = oldObjectReference.Flags,
                                        Bsps           = new List <StructureBspCacheFileTagResources.PathfindingDatum.ObjectReference.BspReference>(),
                                        ObjectUniqueID = oldObjectReference.ObjectUniqueID,
                                        OriginBspIndex = oldObjectReference.OriginBspIndex,
                                        ObjectType     = oldObjectReference.ObjectType.DeepClone(),
                                        Source         = oldObjectReference.Source
                                    };

                                    foreach (var bspRef in oldObjectReference.Bsps)
                                    {
                                        objectReference.Bsps.Add(new StructureBspCacheFileTagResources.PathfindingDatum.ObjectReference.BspReference
                                        {
                                            BspIndex     = bspRef.BspIndex,
                                            NodeIndex    = bspRef.NodeIndex,
                                            Bsp2dRefs    = new TagBlock <ScenarioStructureBsp.PathfindingDatum.ObjectReference.BspReference.Bsp2dRef>(bspRef.Bsp2dRefs.Count, new CacheResourceAddress()),
                                            VertexOffset = bspRef.VertexOffset
                                        });
                                    }

                                    pathfinding.ObjectReferences.Add(objectReference);
                                }

                                foreach (var oldSeam in bsp.PathfindingData[0].Seams)
                                {
                                    pathfinding.Seams.Add(new StructureBspCacheFileTagResources.PathfindingDatum.Seam
                                    {
                                        LinkIndices = new TagBlock <ScenarioStructureBsp.PathfindingDatum.Seam.LinkIndexBlock>(
                                            oldSeam.LinkIndices.Count, new CacheResourceAddress())
                                    });
                                }

                                foreach (var oldJumpSeam in bsp.PathfindingData[0].JumpSeams)
                                {
                                    pathfinding.JumpSeams.Add(new StructureBspCacheFileTagResources.PathfindingDatum.JumpSeam
                                    {
                                        UserJumpIndex = oldJumpSeam.UserJumpIndex,
                                        DestOnly      = oldJumpSeam.DestOnly,
                                        Length        = oldJumpSeam.Length,
                                        JumpIndices   = new TagBlock <ScenarioStructureBsp.PathfindingDatum.JumpSeam.JumpIndexBlock>(
                                            oldJumpSeam.JumpIndices.Count, new CacheResourceAddress())
                                    });
                                }

                                resourceDefinition.PathfindingData.Add(pathfinding);
                            }

                            foreach (var pathfindingDatum in resourceDefinition.PathfindingData)
                            {
                                StreamUtil.Align(dataStream, 0x4);
                                if (BlamCache.Version >= CacheVersion.Halo3ODST)
                                {
                                    blamResourceStream.Position = pathfindingDatum.Sectors.Address.Offset;
                                }
                                pathfindingDatum.Sectors = new TagBlock <ScenarioStructureBsp.PathfindingDatum.Sector>(
                                    (BlamCache.Version < CacheVersion.Halo3ODST ? bsp.PathfindingData[0].Sectors.Count : pathfindingDatum.Sectors.Count),
                                    new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position));
                                for (var i = 0; i < pathfindingDatum.Sectors.Count; i++)
                                {
                                    CacheContext.Serializer.Serialize(dataContext,
                                                                      BlamCache.Version < CacheVersion.Halo3ODST ?
                                                                      bsp.PathfindingData[0].Sectors[i] :
                                                                      BlamCache.Deserializer.Deserialize <ScenarioStructureBsp.PathfindingDatum.Sector>(dataContext));
                                }

                                StreamUtil.Align(dataStream, 0x4);
                                if (BlamCache.Version >= CacheVersion.Halo3ODST)
                                {
                                    blamResourceStream.Position = pathfindingDatum.Links.Address.Offset;
                                }
                                pathfindingDatum.Links = new TagBlock <ScenarioStructureBsp.PathfindingDatum.Link>(
                                    (BlamCache.Version < CacheVersion.Halo3ODST ? bsp.PathfindingData[0].Links.Count : pathfindingDatum.Links.Count),
                                    new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position));
                                for (var i = 0; i < pathfindingDatum.Links.Count; i++)
                                {
                                    CacheContext.Serializer.Serialize(dataContext,
                                                                      BlamCache.Version < CacheVersion.Halo3ODST ?
                                                                      bsp.PathfindingData[0].Links[i] :
                                                                      BlamCache.Deserializer.Deserialize <ScenarioStructureBsp.PathfindingDatum.Link>(dataContext));
                                }

                                StreamUtil.Align(dataStream, 0x4);
                                if (BlamCache.Version >= CacheVersion.Halo3ODST)
                                {
                                    blamResourceStream.Position = pathfindingDatum.References.Address.Offset;
                                }
                                pathfindingDatum.References = new TagBlock <ScenarioStructureBsp.PathfindingDatum.Reference>(
                                    (BlamCache.Version < CacheVersion.Halo3ODST ? bsp.PathfindingData[0].References.Count : pathfindingDatum.References.Count),
                                    new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position));
                                for (var i = 0; i < pathfindingDatum.References.Count; i++)
                                {
                                    CacheContext.Serializer.Serialize(dataContext,
                                                                      BlamCache.Version < CacheVersion.Halo3ODST ?
                                                                      bsp.PathfindingData[0].References[i] :
                                                                      BlamCache.Deserializer.Deserialize <ScenarioStructureBsp.PathfindingDatum.Reference>(dataContext));
                                }

                                StreamUtil.Align(dataStream, 0x4);
                                if (BlamCache.Version >= CacheVersion.Halo3ODST)
                                {
                                    blamResourceStream.Position = pathfindingDatum.Bsp2dNodes.Address.Offset;
                                }
                                pathfindingDatum.Bsp2dNodes = new TagBlock <ScenarioStructureBsp.PathfindingDatum.Bsp2dNode>(
                                    (BlamCache.Version < CacheVersion.Halo3ODST ? bsp.PathfindingData[0].Bsp2dNodes.Count : pathfindingDatum.Bsp2dNodes.Count),
                                    new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position));
                                for (var i = 0; i < pathfindingDatum.Bsp2dNodes.Count; i++)
                                {
                                    CacheContext.Serializer.Serialize(dataContext,
                                                                      BlamCache.Version < CacheVersion.Halo3ODST ?
                                                                      bsp.PathfindingData[0].Bsp2dNodes[i] :
                                                                      BlamCache.Deserializer.Deserialize <ScenarioStructureBsp.PathfindingDatum.Bsp2dNode>(dataContext));
                                }

                                StreamUtil.Align(dataStream, 0x4);
                                if (BlamCache.Version >= CacheVersion.Halo3ODST)
                                {
                                    blamResourceStream.Position = pathfindingDatum.Vertices.Address.Offset;
                                }
                                pathfindingDatum.Vertices = new TagBlock <ScenarioStructureBsp.PathfindingDatum.Vertex>(
                                    (BlamCache.Version < CacheVersion.Halo3ODST ? bsp.PathfindingData[0].Vertices.Count : pathfindingDatum.Vertices.Count),
                                    new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position));
                                for (var i = 0; i < pathfindingDatum.Vertices.Count; i++)
                                {
                                    CacheContext.Serializer.Serialize(dataContext,
                                                                      BlamCache.Version < CacheVersion.Halo3ODST ?
                                                                      bsp.PathfindingData[0].Vertices[i] :
                                                                      BlamCache.Deserializer.Deserialize <ScenarioStructureBsp.PathfindingDatum.Vertex>(dataContext));
                                }

                                for (var objRefIdx = 0; objRefIdx < pathfindingDatum.ObjectReferences.Count; objRefIdx++)
                                {
                                    for (var bspRefIdx = 0; bspRefIdx < pathfindingDatum.ObjectReferences[objRefIdx].Bsps.Count; bspRefIdx++)
                                    {
                                        var bspRef = pathfindingDatum.ObjectReferences[objRefIdx].Bsps[bspRefIdx];

                                        StreamUtil.Align(dataStream, 0x4);
                                        if (BlamCache.Version >= CacheVersion.Halo3ODST)
                                        {
                                            blamResourceStream.Position = bspRef.Bsp2dRefs.Address.Offset;
                                        }
                                        bspRef.Bsp2dRefs.Address = new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position);

                                        for (var bsp2dRefIdx = 0; bsp2dRefIdx < bspRef.Bsp2dRefs.Count; bsp2dRefIdx++)
                                        {
                                            var bsp2dRef = BlamCache.Version < CacheVersion.Halo3ODST ?
                                                           bsp.PathfindingData[0].ObjectReferences[objRefIdx].Bsps[bspRefIdx].Bsp2dRefs[bsp2dRefIdx] :
                                                           BlamCache.Deserializer.Deserialize <ScenarioStructureBsp.PathfindingDatum.ObjectReference.BspReference.Bsp2dRef>(dataContext);

                                            CacheContext.Serializer.Serialize(dataContext, bsp2dRef);
                                        }
                                    }
                                }

                                StreamUtil.Align(dataStream, 0x4);
                                if (BlamCache.Version >= CacheVersion.Halo3ODST)
                                {
                                    blamResourceStream.Position = pathfindingDatum.PathfindingHints.Address.Offset;
                                }
                                pathfindingDatum.PathfindingHints = new TagBlock <ScenarioStructureBsp.PathfindingDatum.PathfindingHint>(
                                    (BlamCache.Version < CacheVersion.Halo3ODST ? bsp.PathfindingData[0].PathfindingHints.Count : pathfindingDatum.PathfindingHints.Count),
                                    new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position));
                                for (var i = 0; i < pathfindingDatum.PathfindingHints.Count; i++)
                                {
                                    var hint = BlamCache.Version < CacheVersion.Halo3ODST ?
                                               bsp.PathfindingData[0].PathfindingHints[i] :
                                               BlamCache.Deserializer.Deserialize <ScenarioStructureBsp.PathfindingDatum.PathfindingHint>(dataContext);

                                    if (BlamCache.Version < CacheVersion.Halo3ODST &&
                                        (hint.HintType == JumpLink || hint.HintType == WallJumpLink))
                                    {
                                        hint.Data[3] = (hint.Data[3] & ~ushort.MaxValue) | ((hint.Data[2] >> 16) & ushort.MaxValue);
                                        hint.Data[2] = (hint.Data[2] & ~(ushort.MaxValue << 16));                     //remove old landing sector
                                        hint.Data[2] = (hint.Data[2] | ((hint.Data[2] & (byte.MaxValue << 8)) << 8)); //move jump height flags
                                        hint.Data[2] = (hint.Data[2] & ~(byte.MaxValue << 8));                        //remove old flags
                                    }

                                    CacheContext.Serializer.Serialize(dataContext, hint);
                                }

                                StreamUtil.Align(dataStream, 0x4);
                                if (BlamCache.Version >= CacheVersion.Halo3ODST)
                                {
                                    blamResourceStream.Position = pathfindingDatum.InstancedGeometryReferences.Address.Offset;
                                }
                                pathfindingDatum.InstancedGeometryReferences = new TagBlock <ScenarioStructureBsp.PathfindingDatum.InstancedGeometryReference>(
                                    (BlamCache.Version < CacheVersion.Halo3ODST ? bsp.PathfindingData[0].InstancedGeometryReferences.Count : pathfindingDatum.InstancedGeometryReferences.Count),
                                    new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position));
                                for (var i = 0; i < pathfindingDatum.InstancedGeometryReferences.Count; i++)
                                {
                                    CacheContext.Serializer.Serialize(dataContext,
                                                                      BlamCache.Version < CacheVersion.Halo3ODST ?
                                                                      bsp.PathfindingData[0].InstancedGeometryReferences[i] :
                                                                      BlamCache.Deserializer.Deserialize <ScenarioStructureBsp.PathfindingDatum.InstancedGeometryReference>(dataContext));
                                }

                                StreamUtil.Align(dataStream, 0x4);
                                if (BlamCache.Version >= CacheVersion.Halo3ODST)
                                {
                                    blamResourceStream.Position = pathfindingDatum.GiantPathfinding.Address.Offset;
                                }
                                pathfindingDatum.GiantPathfinding = new TagBlock <ScenarioStructureBsp.PathfindingDatum.GiantPathfindingBlock>(
                                    (BlamCache.Version < CacheVersion.Halo3ODST ? bsp.PathfindingData[0].GiantPathfinding.Count : pathfindingDatum.GiantPathfinding.Count),
                                    new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position));
                                for (var i = 0; i < pathfindingDatum.GiantPathfinding.Count; i++)
                                {
                                    CacheContext.Serializer.Serialize(dataContext,
                                                                      BlamCache.Version < CacheVersion.Halo3ODST ?
                                                                      bsp.PathfindingData[0].GiantPathfinding[i] :
                                                                      BlamCache.Deserializer.Deserialize <ScenarioStructureBsp.PathfindingDatum.GiantPathfindingBlock>(dataContext));
                                }

                                for (var unk2Idx = 0; unk2Idx < pathfindingDatum.Seams.Count; unk2Idx++)
                                {
                                    var unknown2 = pathfindingDatum.Seams[unk2Idx];

                                    StreamUtil.Align(dataStream, 0x4);

                                    if (BlamCache.Version >= CacheVersion.Halo3ODST)
                                    {
                                        blamResourceStream.Position = unknown2.LinkIndices.Address.Offset;
                                    }

                                    unknown2.LinkIndices = new TagBlock <ScenarioStructureBsp.PathfindingDatum.Seam.LinkIndexBlock>(
                                        (BlamCache.Version < CacheVersion.Halo3ODST ? bsp.PathfindingData[0].Seams[unk2Idx].LinkIndices.Count : unknown2.LinkIndices.Count),
                                        new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position));

                                    for (var unkIdx = 0; unkIdx < unknown2.LinkIndices.Count; unkIdx++)
                                    {
                                        CacheContext.Serializer.Serialize(dataContext,
                                                                          BlamCache.Version < CacheVersion.Halo3ODST ?
                                                                          bsp.PathfindingData[0].Seams[unk2Idx].LinkIndices[unkIdx] :
                                                                          BlamCache.Deserializer.Deserialize <ScenarioStructureBsp.PathfindingDatum.Seam.LinkIndexBlock>(dataContext));
                                    }
                                }

                                for (var unk3Idx = 0; unk3Idx < pathfindingDatum.JumpSeams.Count; unk3Idx++)
                                {
                                    var unknown3 = pathfindingDatum.JumpSeams[unk3Idx];

                                    StreamUtil.Align(dataStream, 0x4);

                                    if (BlamCache.Version >= CacheVersion.Halo3ODST)
                                    {
                                        blamResourceStream.Position = unknown3.JumpIndices.Address.Offset;
                                    }

                                    unknown3.JumpIndices = new TagBlock <ScenarioStructureBsp.PathfindingDatum.JumpSeam.JumpIndexBlock>(
                                        (BlamCache.Version < CacheVersion.Halo3ODST ? bsp.PathfindingData[0].JumpSeams[unk3Idx].JumpIndices.Count : unknown3.JumpIndices.Count),
                                        new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position));

                                    for (var unk4Idx = 0; unk4Idx < unknown3.JumpIndices.Count; unk4Idx++)
                                    {
                                        CacheContext.Serializer.Serialize(dataContext,
                                                                          BlamCache.Version < CacheVersion.Halo3ODST ?
                                                                          bsp.PathfindingData[0].JumpSeams[unk3Idx].JumpIndices[unk4Idx] :
                                                                          BlamCache.Deserializer.Deserialize <ScenarioStructureBsp.PathfindingDatum.JumpSeam.JumpIndexBlock>(dataContext));
                                    }
                                }

                                StreamUtil.Align(dataStream, 0x4);
                                if (BlamCache.Version >= CacheVersion.Halo3ODST)
                                {
                                    blamResourceStream.Position = pathfindingDatum.Doors.Address.Offset;
                                }
                                pathfindingDatum.Doors = new TagBlock <ScenarioStructureBsp.PathfindingDatum.Door>(
                                    (BlamCache.Version < CacheVersion.Halo3ODST ? bsp.PathfindingData[0].Doors.Count : pathfindingDatum.Doors.Count),
                                    new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position));
                                for (var i = 0; i < pathfindingDatum.Doors.Count; i++)
                                {
                                    CacheContext.Serializer.Serialize(dataContext,
                                                                      BlamCache.Version < CacheVersion.Halo3ODST ?
                                                                      bsp.PathfindingData[0].Doors[i] :
                                                                      BlamCache.Deserializer.Deserialize <ScenarioStructureBsp.PathfindingDatum.Door>(dataContext));
                                }
                            }

                            CacheContext.Serializer.Serialize(new ResourceSerializationContext(CacheContext, bsp.PathfindingResource), resourceDefinition);
                            resourceWriter.BaseStream.Position = 0;
                            dataStream.Position = 0;

                            bsp.PathfindingResource.ChangeLocation(ResourceLocation.ResourcesB);
                            var resource = bsp.PathfindingResource;

                            if (resource == null)
                            {
                                throw new ArgumentNullException("resource");
                            }

                            if (!dataStream.CanRead)
                            {
                                throw new ArgumentException("The input stream is not open for reading", "dataStream");
                            }

                            var cache = CacheContext.GetResourceCache(ResourceLocation.ResourcesB);

                            if (!resourceStreams.ContainsKey(ResourceLocation.ResourcesB))
                            {
                                resourceStreams[ResourceLocation.ResourcesB] = FlagIsSet(PortingFlags.Memory) ?
                                                                               new MemoryStream() :
                                                                               (Stream)CacheContext.OpenResourceCacheReadWrite(ResourceLocation.ResourcesB);

                                if (FlagIsSet(PortingFlags.Memory))
                                {
                                    using (var resourceStream = CacheContext.OpenResourceCacheRead(ResourceLocation.ResourcesB))
                                        resourceStream.CopyTo(resourceStreams[ResourceLocation.ResourcesB]);
                                }
                            }

                            var dataSize = (int)(dataStream.Length - dataStream.Position);
                            var data     = new byte[dataSize];
                            dataStream.Read(data, 0, dataSize);

                            resource.Page.Index = cache.Add(resourceStreams[ResourceLocation.ResourcesB], data, out uint compressedSize);
                            resource.Page.CompressedBlockSize   = compressedSize;
                            resource.Page.UncompressedBlockSize = (uint)dataSize;
                            resource.DisableChecksum();
                        }

            if (BlamCache.Version < CacheVersion.Halo3ODST)
            {
                bsp.SurfacePlanes.Clear();
                bsp.Planes.Clear();
                bsp.EdgeToSeams.Clear();
                bsp.PathfindingData.Clear();
            }

            return(bsp.PathfindingResource);
        }
示例#3
0
        private PageableResource ConvertStructureBspTagResources(ScenarioStructureBsp bsp, Dictionary <ResourceLocation, Stream> resourceStreams)
        {
            //
            // Set up ElDorado resource reference
            //

            bsp.CollisionBspResource = new PageableResource
            {
                Page = new RawPage
                {
                    Index = -1
                },
                Resource = new TagResourceGen3
                {
                    ResourceType             = TagResourceTypeGen3.Collision,
                    DefinitionData           = new byte[0x30],
                    DefinitionAddress        = new CacheResourceAddress(CacheResourceAddressType.Definition, 0),
                    ResourceFixups           = new List <TagResourceGen3.ResourceFixup>(),
                    ResourceDefinitionFixups = new List <TagResourceGen3.ResourceDefinitionFixup>(),
                    Unknown2 = 1
                }
            };

            //
            // Port Blam resource definition
            //

            var resourceEntry = BlamCache.ResourceGestalt.TagResources[bsp.ZoneAssetIndex3.Index];

            bsp.CollisionBspResource.Resource.DefinitionAddress = resourceEntry.DefinitionAddress;
            bsp.CollisionBspResource.Resource.DefinitionData    = BlamCache.ResourceGestalt.FixupInformation.Skip(resourceEntry.FixupInformationOffset).Take(resourceEntry.FixupInformationLength).ToArray();

            StructureBspTagResources resourceDefinition = null;

            using (var definitionStream = new MemoryStream(bsp.CollisionBspResource.Resource.DefinitionData, true))
                using (var definitionReader = new EndianReader(definitionStream, EndianFormat.BigEndian))
                    using (var definitionWriter = new EndianWriter(definitionStream, EndianFormat.BigEndian))
                    {
                        foreach (var fixup in resourceEntry.ResourceFixups)
                        {
                            var newFixup = new TagResourceGen3.ResourceFixup
                            {
                                BlockOffset = (uint)fixup.BlockOffset,
                                Address     = new CacheResourceAddress(
                                    fixup.Type == 4 ?
                                    CacheResourceAddressType.Resource :
                                    CacheResourceAddressType.Definition,
                                    fixup.Offset)
                            };

                            definitionStream.Position = newFixup.BlockOffset;
                            definitionWriter.Write(newFixup.Address.Value);

                            bsp.CollisionBspResource.Resource.ResourceFixups.Add(newFixup);
                        }

                        var dataContext = new DataSerializationContext(definitionReader, definitionWriter, CacheResourceAddressType.Definition);

                        definitionStream.Position = bsp.CollisionBspResource.Resource.DefinitionAddress.Offset;
                        resourceDefinition        = BlamCache.Deserializer.Deserialize <StructureBspTagResources>(dataContext);

                        //
                        // Apply game-specific fixes to the resource definition
                        //

                        if (BlamCache.Version < CacheVersion.Halo3ODST)
                        {
                            resourceDefinition.LargeCollisionBsps = new List <StructureBspTagResources.LargeCollisionBspBlock>();
                            resourceDefinition.HavokData          = new List <StructureBspTagResources.HavokDatum>();
                        }

                        foreach (var instance in resourceDefinition.InstancedGeometry)
                        {
                            instance.Unknown5 = new TagBlock <StructureBspTagResources.InstancedGeometryBlock.Unknown4Block>();
                            instance.Unknown2 = new TagBlock <StructureBspTagResources.InstancedGeometryBlock.Unknown2Block>();
                        }
                    }

            //
            // Load Blam resource data
            //

            var resourceData = BlamCache.GetRawFromID(bsp.ZoneAssetIndex3);

            if (resourceData == null)
            {
                CacheContext.Serializer.Serialize(new ResourceSerializationContext(CacheContext, bsp.CollisionBspResource), resourceDefinition);
                return(bsp.CollisionBspResource);
            }

            //
            // Port Blam resource to ElDorado resource cache
            //

            using (var blamResourceStream = resourceData != null ? new MemoryStream(resourceData) : new MemoryStream())
                using (var resourceReader = new EndianReader(blamResourceStream, EndianFormat.BigEndian))
                    using (var dataStream = new MemoryStream())
                        using (var resourceWriter = new EndianWriter(dataStream, EndianFormat.LittleEndian))
                        {
                            var dataContext = new DataSerializationContext(resourceReader, resourceWriter);

                            foreach (var collisionBsp in resourceDefinition.CollisionBsps)
                            {
                                StreamUtil.Align(dataStream, 0x10);
                                blamResourceStream.Position     = collisionBsp.Bsp3dNodes.Address.Offset;
                                collisionBsp.Bsp3dNodes.Address = new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position);
                                for (var i = 0; i < collisionBsp.Bsp3dNodes.Count; i++)
                                {
                                    CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <CollisionGeometry.Bsp3dNode>(dataContext));
                                }

                                StreamUtil.Align(dataStream, 0x10);
                                blamResourceStream.Position = collisionBsp.Planes.Address.Offset;
                                collisionBsp.Planes.Address = new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position);
                                for (var i = 0; i < collisionBsp.Planes.Count; i++)
                                {
                                    CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <CollisionGeometry.Plane>(dataContext));
                                }

                                StreamUtil.Align(dataStream, 0x10);
                                blamResourceStream.Position = collisionBsp.Leaves.Address.Offset;
                                collisionBsp.Leaves.Address = new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position);
                                for (var i = 0; i < collisionBsp.Leaves.Count; i++)
                                {
                                    CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <CollisionGeometry.Leaf>(dataContext));
                                }

                                StreamUtil.Align(dataStream, 0x10); // 0x4 > 0x10
                                blamResourceStream.Position          = collisionBsp.Bsp2dReferences.Address.Offset;
                                collisionBsp.Bsp2dReferences.Address = new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position);
                                for (var i = 0; i < collisionBsp.Bsp2dReferences.Count; i++)
                                {
                                    CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <CollisionGeometry.Bsp2dReference>(dataContext));
                                }

                                StreamUtil.Align(dataStream, 0x10);
                                blamResourceStream.Position     = collisionBsp.Bsp2dNodes.Address.Offset;
                                collisionBsp.Bsp2dNodes.Address = new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position);
                                for (var i = 0; i < collisionBsp.Bsp2dNodes.Count; i++)
                                {
                                    CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <CollisionGeometry.Bsp2dNode>(dataContext));
                                }

                                StreamUtil.Align(dataStream, 0x10);
                                blamResourceStream.Position   = collisionBsp.Surfaces.Address.Offset;
                                collisionBsp.Surfaces.Address = new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position);
                                for (var i = 0; i < collisionBsp.Surfaces.Count; i++)
                                {
                                    var surface = BlamCache.Deserializer.Deserialize <CollisionGeometry.Surface>(dataContext);
                                    CacheContext.Serializer.Serialize(dataContext, surface);
                                }

                                StreamUtil.Align(dataStream, 0x10); // 0x4 > 0x10
                                blamResourceStream.Position = collisionBsp.Edges.Address.Offset;
                                collisionBsp.Edges.Address  = new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position);
                                for (var i = 0; i < collisionBsp.Edges.Count; i++)
                                {
                                    CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <CollisionGeometry.Edge>(dataContext));
                                }

                                StreamUtil.Align(dataStream, 0x10);
                                blamResourceStream.Position   = collisionBsp.Vertices.Address.Offset;
                                collisionBsp.Vertices.Address = new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position);
                                for (var i = 0; i < collisionBsp.Vertices.Count; i++)
                                {
                                    CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <CollisionGeometry.Vertex>(dataContext));
                                }
                            }

                            foreach (var largeCollisionBsp in resourceDefinition.LargeCollisionBsps)
                            {
                                StreamUtil.Align(dataStream, 0x10);
                                blamResourceStream.Position          = largeCollisionBsp.Bsp3dNodes.Address.Offset;
                                largeCollisionBsp.Bsp3dNodes.Address = new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position);
                                for (var i = 0; i < largeCollisionBsp.Bsp3dNodes.Count; i++)
                                {
                                    CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <StructureBspTagResources.LargeCollisionBspBlock.Bsp3dNode>(dataContext));
                                }

                                StreamUtil.Align(dataStream, 0x10);
                                blamResourceStream.Position      = largeCollisionBsp.Planes.Address.Offset;
                                largeCollisionBsp.Planes.Address = new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position);
                                for (var i = 0; i < largeCollisionBsp.Planes.Count; i++)
                                {
                                    CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <CollisionGeometry.Plane>(dataContext));
                                }

                                StreamUtil.Align(dataStream, 0x10);
                                blamResourceStream.Position      = largeCollisionBsp.Leaves.Address.Offset;
                                largeCollisionBsp.Leaves.Address = new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position);
                                for (var i = 0; i < largeCollisionBsp.Leaves.Count; i++)
                                {
                                    CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <CollisionGeometry.Leaf>(dataContext));
                                }

                                StreamUtil.Align(dataStream, 0x10);
                                blamResourceStream.Position = largeCollisionBsp.Bsp2dReferences.Address.Offset;
                                largeCollisionBsp.Bsp2dReferences.Address = new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position);
                                for (var i = 0; i < largeCollisionBsp.Bsp2dReferences.Count; i++)
                                {
                                    CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <StructureBspTagResources.LargeCollisionBspBlock.Bsp2dReference>(dataContext));
                                }

                                StreamUtil.Align(dataStream, 0x10);
                                blamResourceStream.Position          = largeCollisionBsp.Bsp2dNodes.Address.Offset;
                                largeCollisionBsp.Bsp2dNodes.Address = new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position);
                                for (var i = 0; i < largeCollisionBsp.Bsp2dNodes.Count; i++)
                                {
                                    CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <StructureBspTagResources.LargeCollisionBspBlock.Bsp2dNode>(dataContext));
                                }

                                StreamUtil.Align(dataStream, 0x10);
                                blamResourceStream.Position        = largeCollisionBsp.Surfaces.Address.Offset;
                                largeCollisionBsp.Surfaces.Address = new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position);
                                for (var i = 0; i < largeCollisionBsp.Surfaces.Count; i++)
                                {
                                    var surface = BlamCache.Deserializer.Deserialize <StructureBspTagResources.LargeCollisionBspBlock.Surface>(dataContext);
                                    // surface.Material = PortGlobalMaterialIndex(CacheContext, BlamCache, surface.Material);
                                    CacheContext.Serializer.Serialize(dataContext, surface);
                                }

                                StreamUtil.Align(dataStream, 0x10); // 0x4 > 0x10
                                blamResourceStream.Position     = largeCollisionBsp.Edges.Address.Offset;
                                largeCollisionBsp.Edges.Address = new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position);
                                for (var i = 0; i < largeCollisionBsp.Edges.Count; i++)
                                {
                                    CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <StructureBspTagResources.LargeCollisionBspBlock.Edge>(dataContext));
                                }

                                StreamUtil.Align(dataStream, 0x10);
                                blamResourceStream.Position        = largeCollisionBsp.Vertices.Address.Offset;
                                largeCollisionBsp.Vertices.Address = new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position);
                                for (var i = 0; i < largeCollisionBsp.Vertices.Count; i++)
                                {
                                    CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <StructureBspTagResources.LargeCollisionBspBlock.Vertex>(dataContext));
                                }
                            }

                            foreach (var instance in resourceDefinition.InstancedGeometry)
                            {
                                StreamUtil.Align(dataStream, 0x10); // 0x8 > 0x10
                                blamResourceStream.Position = instance.CollisionInfo.Bsp3dNodes.Address.Offset;
                                instance.CollisionInfo.Bsp3dNodes.Address = new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position);
                                for (var i = 0; i < instance.CollisionInfo.Bsp3dNodes.Count; i++)
                                {
                                    CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <CollisionGeometry.Bsp3dNode>(dataContext));
                                }

                                StreamUtil.Align(dataStream, 0x10);
                                blamResourceStream.Position           = instance.CollisionInfo.Planes.Address.Offset;
                                instance.CollisionInfo.Planes.Address = new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position);
                                for (var i = 0; i < instance.CollisionInfo.Planes.Count; i++)
                                {
                                    CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <CollisionGeometry.Plane>(dataContext));
                                }

                                StreamUtil.Align(dataStream, 0x10);
                                blamResourceStream.Position           = instance.CollisionInfo.Leaves.Address.Offset;
                                instance.CollisionInfo.Leaves.Address = new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position);
                                for (var i = 0; i < instance.CollisionInfo.Leaves.Count; i++)
                                {
                                    CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <CollisionGeometry.Leaf>(dataContext));
                                }

                                StreamUtil.Align(dataStream, 0x10); // 0x4 > 0x10
                                blamResourceStream.Position = instance.CollisionInfo.Bsp2dReferences.Address.Offset;
                                instance.CollisionInfo.Bsp2dReferences.Address = new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position);
                                for (var i = 0; i < instance.CollisionInfo.Bsp2dReferences.Count; i++)
                                {
                                    CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <CollisionGeometry.Bsp2dReference>(dataContext));
                                }

                                StreamUtil.Align(dataStream, 0x10);
                                blamResourceStream.Position = instance.CollisionInfo.Bsp2dNodes.Address.Offset;
                                instance.CollisionInfo.Bsp2dNodes.Address = new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position);
                                for (var i = 0; i < instance.CollisionInfo.Bsp2dNodes.Count; i++)
                                {
                                    CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <CollisionGeometry.Bsp2dNode>(dataContext));
                                }

                                StreamUtil.Align(dataStream, 0x10);
                                blamResourceStream.Position             = instance.CollisionInfo.Surfaces.Address.Offset;
                                instance.CollisionInfo.Surfaces.Address = new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position);
                                for (var i = 0; i < instance.CollisionInfo.Surfaces.Count; i++)
                                {
                                    var surface = BlamCache.Deserializer.Deserialize <CollisionGeometry.Surface>(dataContext);
                                    // surface.Material = PortGlobalMaterialIndex(CacheContext, BlamCache, surface.Material);
                                    CacheContext.Serializer.Serialize(dataContext, surface);
                                }

                                StreamUtil.Align(dataStream, 0x10); // 0x4 > 0x10
                                blamResourceStream.Position          = instance.CollisionInfo.Edges.Address.Offset;
                                instance.CollisionInfo.Edges.Address = new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position);
                                for (var i = 0; i < instance.CollisionInfo.Edges.Count; i++)
                                {
                                    CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <CollisionGeometry.Edge>(dataContext));
                                }

                                StreamUtil.Align(dataStream, 0x10);
                                blamResourceStream.Position             = instance.CollisionInfo.Vertices.Address.Offset;
                                instance.CollisionInfo.Vertices.Address = new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position);
                                for (var i = 0; i < instance.CollisionInfo.Vertices.Count; i++)
                                {
                                    CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <CollisionGeometry.Vertex>(dataContext));
                                }

                                foreach (var collisionGeometry in instance.CollisionGeometries)
                                {
                                    StreamUtil.Align(dataStream, 0x10); // 0x8 > 0x10
                                    blamResourceStream.Position          = collisionGeometry.Bsp3dNodes.Address.Offset;
                                    collisionGeometry.Bsp3dNodes.Address = new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position);
                                    for (var i = 0; i < collisionGeometry.Bsp3dNodes.Count; i++)
                                    {
                                        CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <CollisionGeometry.Bsp3dNode>(dataContext));
                                    }

                                    StreamUtil.Align(dataStream, 0x10);
                                    blamResourceStream.Position      = collisionGeometry.Planes.Address.Offset;
                                    collisionGeometry.Planes.Address = new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position);
                                    for (var i = 0; i < collisionGeometry.Planes.Count; i++)
                                    {
                                        CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <CollisionGeometry.Plane>(dataContext));
                                    }

                                    StreamUtil.Align(dataStream, 0x10);
                                    blamResourceStream.Position      = collisionGeometry.Leaves.Address.Offset;
                                    collisionGeometry.Leaves.Address = new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position);
                                    for (var i = 0; i < collisionGeometry.Leaves.Count; i++)
                                    {
                                        CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <CollisionGeometry.Leaf>(dataContext));
                                    }

                                    StreamUtil.Align(dataStream, 0x10);
                                    blamResourceStream.Position = collisionGeometry.Bsp2dReferences.Address.Offset;
                                    collisionGeometry.Bsp2dReferences.Address = new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position);
                                    for (var i = 0; i < collisionGeometry.Bsp2dReferences.Count; i++)
                                    {
                                        CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <CollisionGeometry.Bsp2dReference>(dataContext));
                                    }

                                    StreamUtil.Align(dataStream, 0x10);
                                    blamResourceStream.Position          = collisionGeometry.Bsp2dNodes.Address.Offset;
                                    collisionGeometry.Bsp2dNodes.Address = new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position);
                                    for (var i = 0; i < collisionGeometry.Bsp2dNodes.Count; i++)
                                    {
                                        CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <CollisionGeometry.Bsp2dNode>(dataContext));
                                    }

                                    StreamUtil.Align(dataStream, 0x10);
                                    blamResourceStream.Position        = collisionGeometry.Surfaces.Address.Offset;
                                    collisionGeometry.Surfaces.Address = new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position);
                                    for (var i = 0; i < collisionGeometry.Surfaces.Count; i++)
                                    {
                                        var surface = BlamCache.Deserializer.Deserialize <CollisionGeometry.Surface>(dataContext);
                                        // surface.Material = PortGlobalMaterialIndex(CacheContext, BlamCache, surface.Material);
                                        CacheContext.Serializer.Serialize(dataContext, surface);
                                    }

                                    StreamUtil.Align(dataStream, 0x10); // 0x4 > 0x10
                                    blamResourceStream.Position     = collisionGeometry.Edges.Address.Offset;
                                    collisionGeometry.Edges.Address = new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position);
                                    for (var i = 0; i < collisionGeometry.Edges.Count; i++)
                                    {
                                        CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <CollisionGeometry.Edge>(dataContext));
                                    }

                                    StreamUtil.Align(dataStream, 0x10);
                                    blamResourceStream.Position        = collisionGeometry.Vertices.Address.Offset;
                                    collisionGeometry.Vertices.Address = new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position);
                                    for (var i = 0; i < collisionGeometry.Vertices.Count; i++)
                                    {
                                        CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <CollisionGeometry.Vertex>(dataContext));
                                    }
                                }

                                foreach (var moppCode in instance.BspPhysics)
                                {
                                    StreamUtil.Align(dataStream, 0x10);
                                    blamResourceStream.Position = moppCode.Data.Address.Offset;
                                    moppCode.Data.Address       = new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position);
                                    var moppData = resourceReader.ReadBytes(moppCode.Data.Count).Select(i => new CollisionMoppCode.Datum {
                                        Value = i
                                    }).ToList();
                                    if (BlamCache.Version < CacheVersion.Halo3ODST)
                                    {
                                        moppData = ConvertCollisionMoppData(moppData);
                                    }
                                    resourceWriter.Write(moppData.Select(i => i.Value).ToArray());
                                }

                                StreamUtil.Align(dataStream, 0x10); // 0x4 > 0x10
                                blamResourceStream.Position = instance.Unknown1.Address.Offset;
                                instance.Unknown1.Address   = new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position);
                                for (var i = 0; i < instance.Unknown1.Count; i++)
                                {
                                    CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <StructureBspTagResources.InstancedGeometryBlock.Unknown1Block>(dataContext));
                                }

                                /*
                                 * StreamUtil.Align(dataStream, 0x4); // 0x4 > 0x10
                                 * blamResourceStream.Position = instance.Unknown2.Address.Offset;
                                 * instance.Unknown2.Address = new CacheAddress(CacheAddressType.Resource, (int)dataStream.Position);
                                 * for (var i = 0; i < instance.Unknown2.Count; i++)
                                 * {
                                 *  var element = BlamCache.Deserializer.Deserialize<StructureBspTagResources.InstancedGeometryBlock.Unknown2Block>(dataContext);
                                 *  if (BlamCache.Version <= CacheVersion.Halo3ODST)
                                 *  {
                                 *      element.Unknown1 = element.Unknown1_H3;
                                 *      element.Unknown2 = element.Unknown2_H3;
                                 *  }
                                 *  CacheContext.Serializer.Serialize(dataContext, element);
                                 */

                                StreamUtil.Align(dataStream, 0x10); // 0x4 > 0x10
                                blamResourceStream.Position = instance.Unknown3.Address.Offset;
                                instance.Unknown3.Address   = new CacheResourceAddress(CacheResourceAddressType.Resource, (int)dataStream.Position);
                                for (var i = 0; i < instance.Unknown3.Count; i++)
                                {
                                    CacheContext.Serializer.Serialize(dataContext, BlamCache.Deserializer.Deserialize <StructureBspTagResources.InstancedGeometryBlock.Unknown3Block>(dataContext));
                                }
                            }

                            dataStream.Position = 0;

                            CacheContext.Serializer.Serialize(new ResourceSerializationContext(CacheContext, bsp.CollisionBspResource), resourceDefinition);

                            bsp.CollisionBspResource.ChangeLocation(ResourceLocation.ResourcesB);
                            var resource = bsp.CollisionBspResource;

                            if (resource == null)
                            {
                                throw new ArgumentNullException("resource");
                            }

                            if (!dataStream.CanRead)
                            {
                                throw new ArgumentException("The input stream is not open for reading", "dataStream");
                            }

                            var cache = CacheContext.GetResourceCache(ResourceLocation.ResourcesB);

                            if (!resourceStreams.ContainsKey(ResourceLocation.ResourcesB))
                            {
                                resourceStreams[ResourceLocation.ResourcesB] = FlagIsSet(PortingFlags.Memory) ?
                                                                               new MemoryStream() :
                                                                               (Stream)CacheContext.OpenResourceCacheReadWrite(ResourceLocation.ResourcesB);

                                if (FlagIsSet(PortingFlags.Memory))
                                {
                                    using (var resourceStream = CacheContext.OpenResourceCacheRead(ResourceLocation.ResourcesB))
                                        resourceStream.CopyTo(resourceStreams[ResourceLocation.ResourcesB]);
                                }
                            }

                            var dataSize = (int)(dataStream.Length - dataStream.Position);
                            var data     = new byte[dataSize];
                            dataStream.Read(data, 0, dataSize);

                            resource.Page.Index = cache.Add(resourceStreams[ResourceLocation.ResourcesB], data, out uint compressedSize);
                            resource.Page.CompressedBlockSize   = compressedSize;
                            resource.Page.UncompressedBlockSize = (uint)dataSize;
                            resource.DisableChecksum();
                        }

            return(bsp.CollisionBspResource);
        }