示例#1
0
        private void Start()
        {
            worldBlackboard = GameObject.Find("GameRule").GetComponentInChildren <BlackboardComponent> ();

            blackboard.Set("StealCD", TimeManager.EnemyTime);

            agent.agent.plan();
        }
示例#2
0
    protected override void Awake()
    {
        base.Awake();
        timeLayer = CupheadTime.Layer.Default;

        Routine.Settings.DebugMode = false;

        // 设置世界变量
        worldBlackboard.Set(VAR_AvailableExpressPackages, new List <GameObject>());
        worldBlackboard.Set(VAR_PlacedExpressPackages, new List <GameObject>());
        worldBlackboard.Set(VAR_Player, player.transform);
        worldBlackboard.Set(VAR_PlayerHand, player.GetComponentInChildren <Hand>());
        worldBlackboard.Set(VAR_ExpressPackageGenerator, expressPackageGenerator);
        worldBlackboard.Set(VAR_FillPiter, fillPit);
        worldBlackboard.Set(VAR_EscapePoint, escapePoint);

        // 监听游戏事件
        EventKit.Subscribe <GameObject> (GlobalSymbol.EVT_ExpressPackageGenerated, onExpressPackageGenerated);
        EventKit.Subscribe <GameObject> (GlobalSymbol.EVT_ExpressPackagePlaced, onExpressPackagePlaced);
        EventKit.Subscribe <GameObject> (GlobalSymbol.EVT_ExpressPackageDestroyed, onExpressPackageDestroyed);
    }