public void CheckIfUserWins6() // Test case If the score of User1 player is greater than 21 and User2 player is less than 21, then User1 has won the game where it closer to 21 { BlackJackMain obj = new BlackJackMain(); string result = obj.winner(23, 19); Assert.AreEqual(result, "Computer has won !!"); }
public void CheckIfUserWins1() // Test case If the score of both players is less than 21, where User's score is close to 21 { BlackJackMain obj = new BlackJackMain(); string result = obj.winner(20, 18); Assert.AreEqual(result, "You won !!"); }
public void CheckIfUserWins4() // Test case If the score of both players is greater than 21, where Computer's score is close to 21 { BlackJackMain obj = new BlackJackMain(); string result = obj.winner(26, 22); Assert.AreEqual(result, "Computer has won !!"); }
public void CheckDraw() // Test case if both players score is same { BlackJackMain obj = new BlackJackMain(); string result = obj.winner(20, 20); Assert.AreEqual(result, "Game draw"); }
public void ChecktheRandomnumber() // check the random number is in the range bteween 1 and 10 { BlackJackMain obj = new BlackJackMain(); int randomNumb = obj.Rand(); bool isContains = true; if (randomNumb <= 10) { isContains = true; } else { isContains = false; } Assert.AreEqual(isContains, true); }