private static void RemovePlayerForLeavingServer(BjGameShared game, int playerNetId)
        {
            var playerToRemove = game.Players.FirstOrDefault(p => p.NetId == playerNetId);

            if (playerToRemove != null)
            {
                game.Players.Remove(playerToRemove);
                Log.Info($"Removed player {playerToRemove.NetId} from game.");
            }
        }
        /// <summary>
        ///     Handles the create game.
        /// </summary>
        /// <param name="source">The source.</param>
        /// <param name="dealerName">Name of the dealer.</param>
        /// <param name="vector3Data">The vector3 data.</param>
        /// <param name="minimumBet">The minimum bet.</param>
        /// <param name="numberOfDecks">The number of decks.</param>
        /// <param name="blackjackBonus">The blackjack bonus.</param>
        private static void HandleCreateGame([FromSource] Player source, string dealerName, string vector3Data,
                                             int minimumBet, int numberOfDecks, float blackjackBonus)
        {
            try {
                if (!SessionManager.SessionList.ContainsKey(source.Handle) || string.IsNullOrEmpty(vector3Data) ||
                    !int.TryParse(source.Handle, out int netId))
                {
                    return;
                }

                if (dealerName.Length > 0 && char.IsDigit(dealerName[0]))
                {
                    source.TriggerEvent("Chat.Message", "[Blackjack]", StandardColours.InfoHEX,
                                        "Game name cannot start with a number.");
                    return;
                }

                if (string.IsNullOrEmpty(dealerName))
                {
                    dealerName = source.Handle;
                }

                Log.Verbose($"Creating blackjack game:{dealerName},{netId}");
                var location = JsonConvert.DeserializeObject <Vector3>(vector3Data);
                var dealer   = new BjDealerShared(netId, dealerName);
                var game     = new BjGameShared(dealerName, dealer, location, new List <BjPlayerShared>(),
                                                Math.Max(0, minimumBet),
                                                MathUtil.Clamp(numberOfDecks, 2, 8),
                                                blackjackBonus);
                CreatedGames[netId] = game;

                source.TriggerEvent("Blackjack.UpdateClientGame", JsonConvert.SerializeObject(game));
            }
            catch (Exception ex) {
                Log.Error(ex);
            }
        }