public void SetFlag(EntityFlag flag, bool value) { EntityFlags = Bitmask.SetBitTo(EntityFlags, (int)flag, value ? 1 : 0); }
public virtual void Initialize() { EntityFlags = Bitmask.SetBitTo(EntityFlags, (int)EntityFlag.Initialized, 1); InitializeFunction?.Invoke(this); }
public void SetFlag(MeshFlag flag, bool value) { MeshFlags = Bitmask.SetBitTo(MeshFlags, (int)flag, value ? 1 : 0); }