示例#1
0
        public int EvaluateSlidingPiece(Position position, int color, int pieceType, int materialValue, int mobilityMultiplier, ref Bitboard destinationBitboard)
        {
            Bitboard pieces = position.GetPieceBitboard(color, pieceType);
            int      score  = 0;

            while (pieces != 0)
            {
                score += materialValue;
                int square = pieces.BitScanForward();
                Bitboards.PopLsb(ref pieces);

                Bitboard attacks = 0;
                if (pieceType == Position.ROOK || pieceType == Position.QUEEN)
                {
                    attacks = Bitboards.GetRookMoveBitboard(square, position.AllPiecesBitboard);
                }
                if (pieceType == Position.BISHOP || pieceType == Position.QUEEN)
                {
                    attacks |= Bitboards.GetBishopMoveBitboard(square, position.AllPiecesBitboard);
                }
                attacks &= destinationBitboard;
                score   += Bitboards.CountBits(attacks) * mobilityMultiplier;
            }
            return(score);
        }
示例#2
0
            public void CalculatesCorrectly()
            {
                Bitboard occupancyBitboard = 0x2C479CB67DA469UL;
                int      square            = Position.G1;

                Assert.AreEqual(0x202020DUL, Bitboards.GetRookMoveBitboard(square, occupancyBitboard));

                occupancyBitboard = 0xC5C100D915991UL;
                square            = Position.B4;
                Assert.AreEqual(0x4040B8404000UL, Bitboards.GetRookMoveBitboard(square, occupancyBitboard));

                occupancyBitboard = 0;
                square            = Position.E8;
                Assert.AreEqual(0xF708080808080808UL, Bitboards.GetRookMoveBitboard(square, occupancyBitboard));
            }