public static BitMask DecodeBitMask(int opCode, bool immediate) { int immS = (opCode >> 10) & 0x3f; int immR = (opCode >> 16) & 0x3f; int n = (opCode >> 22) & 1; int sf = (opCode >> 31) & 1; int length = BitUtils.HighestBitSet((~immS & 0x3f) | (n << 6)); if (length < 1 || (sf == 0 && n != 0)) { return(BitMask.Invalid); } int size = 1 << length; int levels = size - 1; int s = immS & levels; int r = immR & levels; if (immediate && s == levels) { return(BitMask.Invalid); } long wMask = BitUtils.FillWithOnes(s + 1); long tMask = BitUtils.FillWithOnes(((s - r) & levels) + 1); if (r > 0) { wMask = BitUtils.RotateRight(wMask, r, size); wMask &= BitUtils.FillWithOnes(size); } return(new BitMask() { WMask = BitUtils.Replicate(wMask, size), TMask = BitUtils.Replicate(tMask, size), Pos = immS, Shift = immR }); }