internal void Decode(Stream InputStream, Stream OutputStream, uint UncompressedSize) { RangeDecoder.Initialize(InputStream); Window.Initialize(OutputStream); LengthDecoder.Initialize(); RepLengthDecoder.Initialize(); LiteralDecoder.Initialize(); for (uint Iterator = 0U; Iterator < 12U; Iterator++) { RepG2Decoders[Iterator].Prob = RepG1Decoders[Iterator].Prob = RepG0Decoders[Iterator].Prob = RepDecoders[Iterator].Prob = 1024U; for (uint Iterator1 = 0U; Iterator1 <= PositionStateMask; Iterator1++) { uint Index = (Iterator << 4) + Iterator1; Rep0LongDecoders[Index].Prob = MatchDecoders[Index].Prob = 1024U; } } for (int Iterator = 0; Iterator < 114; Iterator++) { PositionDecoders[Iterator].Prob = 1024U; } PositionAlignDecoder.Initialize(); foreach (RangeBitTreeDecoder BitTreeDecoder in PositionSlotDecoder) { BitTreeDecoder.Initialize(); } uint Rep0 = 0U, Rep1 = 0U, Rep2 = 0U, Rep3 = 0U; State State = new State(); if (MatchDecoders[0].Decode(RangeDecoder) != 0U) { throw new ValidatorException("Failed to decompress chunk"); } State.UpdateChar(); Window.PutByte(LiteralDecoder.Decode(RangeDecoder, 0U, 0)); for (uint Position = 1U; Position < UncompressedSize;) { uint PositionState = Position & PositionStateMask; if (MatchDecoders[(State.Index << 4) + PositionState].Decode(RangeDecoder) == 0U) { byte PreviousByte = Window.GetByte(0U); Window.PutByte(State.IsCharState ? LiteralDecoder.Decode(RangeDecoder, Position, PreviousByte) : LiteralDecoder.Decode(RangeDecoder, Position, PreviousByte, Window.GetByte(Rep0))); State.UpdateChar(); Position++; } else { uint Length; if (RepDecoders[State.Index].Decode(RangeDecoder) == 1U) { if (RepG0Decoders[State.Index].Decode(RangeDecoder) == 0U) { if (Rep0LongDecoders[(State.Index << 4) + PositionState].Decode(RangeDecoder) == 0U) { State.UpdateShortRep(); Window.PutByte(Window.GetByte(Rep0)); Position++; continue; } } else { uint Distance; if (RepG1Decoders[State.Index].Decode(RangeDecoder) == 0U) { Distance = Rep1; } else { if (RepG2Decoders[State.Index].Decode(RangeDecoder) == 0U) { Distance = Rep2; } else { Distance = Rep3; Rep3 = Rep2; } Rep2 = Rep1; } Rep1 = Rep0; Rep0 = Distance; } Length = RepLengthDecoder.Decode(RangeDecoder, PositionState) + 2U; State.UpdateRep(); } else { Rep3 = Rep2; Rep2 = Rep1; Rep1 = Rep0; Length = LengthDecoder.Decode(RangeDecoder, PositionState) + 2U; State.UpdateMatch(); uint PositionSlot = PositionSlotDecoder[Length - 2U < 4U ? Length - 2U : 3U].Decode(RangeDecoder); if (PositionSlot > 3U) { int DirectBitsCount = (int)((PositionSlot >> 1) - 1U); Rep0 = (2U | (PositionSlot & 1U)) << DirectBitsCount; Rep0 += (PositionSlot < 14U) ? RangeBitTreeDecoder.ReverseDecode(PositionDecoders, Rep0 - PositionSlot - 1U, DirectBitsCount, RangeDecoder) : ((RangeDecoder.Decode(DirectBitsCount - 4) << 4) + PositionAlignDecoder.ReverseDecode(RangeDecoder)); } else { Rep0 = PositionSlot; } } if (Rep0 >= Position || Rep0 >= DictionarySizeCheck) { if (Rep0 == uint.MaxValue) { break; } else { throw new ValidatorException("Failed to decompress chunk"); } } Window.CopyBlock(Rep0, Length); Position += Length; } } Window.Flush(); }