private uint PeekInt(int numBits, bool mayOverflow = false)
        {
            BitStreamUtil.AssertMaxBits(32, numBits);
            Debug.Assert(mayOverflow || ((Offset + numBits) <= (BitsInBuffer + (SLED * 8))), "gg", "This code just fell apart. We're all dead. Offset={0} numBits={1} BitsInBuffer={2}", Offset, numBits, BitsInBuffer);

            return((uint)(((*(ulong *)(PBuffer + ((Offset >> 3) & ~3))) << ((8 * 8) - ((Offset & ((8 * 4) - 1))) - numBits)) >> ((8 * 8) - numBits)));
        }
示例#2
0
        public int ReadSignedInt(int numBits)
        {
            BitStreamUtil.AssertMaxBits(32, numBits);

            // Just like PeekInt, but we cast to signed long before the shr because we need to sext
            var result = (int)(((long)(BitConverter.ToUInt64(Buffer, (Offset / 8) & ~3) << ((8 * 8) - (Offset % (8 * 4)) - numBits))) >> ((8 * 8) - numBits));

            Advance(numBits);
            return(result);
        }
        public byte ReadByte(int bits)
        {
            BitStreamUtil.AssertMaxBits(8, bits);
            var ret = (byte)PeekInt(bits);

            if (TryAdvance(bits))
            {
                RefillBuffer();
            }
            return(ret);
        }
        public int ReadSignedInt(int numBits)
        {
            // Just like PeekInt, but we cast to signed long before the shr because we need to sext
            BitStreamUtil.AssertMaxBits(32, numBits);
            var result = (int)(((long)((*(ulong *)(PBuffer + ((Offset >> 3) & ~3))) << ((8 * 8) - (Offset & ((8 * 4) - 1)) - numBits))) >> ((8 * 8) - numBits));

            if (TryAdvance(numBits))
            {
                RefillBuffer();
            }
            return(result);
        }
        public int ReadProtobufVarInt()
        {
            var availableBits = BitsInBuffer + (SLED * 8) - Offset;
            // Start by overflowingly reading 32 bits.
            // Reading beyond the buffer contents is safe in this case,
            // because the sled ensures that we stay inside of the buffer.
            uint buf = PeekInt(32, true);

            // always take the first bytes; others if necessary
            uint result = buf & MSK_1;

            BitStreamUtil.AssertMaxBits(availableBits, 1 * 8);
            if ((buf & MSB_1) != 0)
            {
                result |= (buf & MSK_2) >> 1;
                BitStreamUtil.AssertMaxBits(availableBits, 1 * 8);
                if ((buf & MSB_2) != 0)
                {
                    result |= (buf & MSK_3) >> 2;
                    BitStreamUtil.AssertMaxBits(availableBits, 2 * 8);
                    if ((buf & MSB_3) != 0)
                    {
                        result |= (buf & MSK_4) >> 3;
                        BitStreamUtil.AssertMaxBits(availableBits, 3 * 8);
                        if ((buf & MSB_4) != 0)
                        {
                            // dammit, it's too large (probably negative)
                            // fall back to the slow implementation, that's rare
                            return(BitStreamUtil.ReadProtobufVarIntStub(this));
                        }
                        else if (TryAdvance(4 * 8))
                        {
                            RefillBuffer();
                        }
                    }
                    else if (TryAdvance(3 * 8))
                    {
                        RefillBuffer();
                    }
                }
                else if (TryAdvance(2 * 8))
                {
                    RefillBuffer();
                }
            }
            else if (TryAdvance(1 * 8))
            {
                RefillBuffer();
            }

            return(unchecked ((int)result));
        }
示例#6
0
        private uint PeekInt(int numBits, bool mayOverflow = false)
        {
            BitStreamUtil.AssertMaxBits(32, numBits);
            Debug.Assert(mayOverflow || ((Offset + numBits) <= (BitsInBuffer + (SLED * 8))), "gg", "This code just fell apart. We're all dead. Offset={0} numBits={1} BitsInBuffer={2}", Offset, numBits, BitsInBuffer);


            // _      xxxnno      _
            // _   xxxnno         _
            // _    xxxnno


            return((uint)((BitConverter.ToUInt64(Buffer, (Offset / 8) & ~3) << ((8 * 8) - (Offset % (8 * 4)) - numBits)) >> ((8 * 8) - numBits)));
        }
示例#7
0
 public byte ReadByte(int bits)
 {
     BitStreamUtil.AssertMaxBits(8, bits);
     return((byte)ReadInt(bits));
 }
示例#8
0
 public byte ReadByte(int bits)
 {
     BitStreamUtil.AssertMaxBits(8, bits);
     return(ReadBits(bits)[0]);
 }