protected override List <Move> GetValidMoves(bool checkFriendlyKingSafety, Cell[,] board) { List <Move> rookMoves = RookMovementProvider.GetValidMoves(Y_Board, X_Board, isWhite, checkFriendlyKingSafety ? (isWhite ? Board.Instance.WhiteKing : Board.Instance.BlackKing) : null, board); List <Move> bishopMoves = BishopMovementProvider.GetValidMoves(Y_Board, X_Board, isWhite, checkFriendlyKingSafety ? (isWhite ? Board.Instance.WhiteKing : Board.Instance.BlackKing) : null, board); rookMoves.AddRange(bishopMoves); return(rookMoves); }
protected override List <Move> GetValidMoves(bool checkFriendlyKingSafety, Cell[,] board) { return(BishopMovementProvider.GetValidMoves(Y_Board, X_Board, isWhite, checkFriendlyKingSafety ? (isWhite ? Board.Instance.WhiteKing : Board.Instance.BlackKing) : null, board)); }