private void Start() { // TODO: PlayerData.Instance.currentState = GameState.CONTINUE; localScale = gameObject.transform.localScale; _birdTransform = gameObject.transform; _birdAnimator = GetComponent <BirdCustomAnimation>(); _birdRigidbody2D = GetComponent <Rigidbody2D>(); _birdAnimator.isWalking = false; can_jump = true; _birdTransform.position = spawnPosition; }
private void Start() { _playerAnimator = player.GetComponent <BirdCustomAnimation>(); StartCoroutine(BirdComing()); // 오리가 걸어옴 StartCoroutine(CameraMoving()); // 카메라 움직임 }