/// <summary> /// Create a new <see cref="BiquadFilterCommand"/>. /// </summary> /// <param name="baseIndex">The base index of the input and output buffer.</param> /// <param name="filter">The biquad filter parameter.</param> /// <param name="biquadFilterStateMemory">The biquad state.</param> /// <param name="inputBufferOffset">The input buffer offset.</param> /// <param name="outputBufferOffset">The output buffer offset.</param> /// <param name="needInitialization">Set to true if the biquad filter state needs to be initialized.</param> /// <param name="nodeId">The node id associated to this command.</param> public void GenerateBiquadFilter(int baseIndex, ref BiquadFilterParameter filter, Memory <BiquadFilterState> biquadFilterStateMemory, int inputBufferOffset, int outputBufferOffset, bool needInitialization, int nodeId) { BiquadFilterCommand command = new BiquadFilterCommand(baseIndex, ref filter, biquadFilterStateMemory, inputBufferOffset, outputBufferOffset, needInitialization, nodeId); command.EstimatedProcessingTime = _commandProcessingTimeEstimator.Estimate(command); AddCommand(command); }
public uint Estimate(BiquadFilterCommand command) { Debug.Assert(_sampleCount == 160 || _sampleCount == 240); if (_sampleCount == 160) { return((uint)4173.2f); } return((uint)5585.1f); }
public uint Estimate(BiquadFilterCommand command) { return((uint)(_sampleCount * 58.0f * 1.2f)); }