public void LoadScene(Text name) { GameObject biomaGameObject = new GameObject("Bioma"); Bioma bioma = GetBiomaByName(name.text); BiomaController controller = biomaGameObject.AddComponent <BiomaController>(); controller.bioma = bioma; controller.plantsList = plants; BiomaState state = biomaGameObject.AddComponent <BiomaState>(); state.bioma = bioma; DontDestroyOnLoad(controller); DontDestroyOnLoad(state); SceneManager.LoadScene("Bioma"); }
void Start() { biomaController = GameObject.FindObjectOfType <BiomaController>(); gameManager = GameObject.FindObjectOfType <GameManager>(); }