/// <summary> /// Begins a new analysis record. /// </summary> /// <param name="gameType">Current game mode</param> public static void BeginAnalysis(BiofeedbackMode gameType) { // calculate player's ID from current time: playerID = Convert.ToInt64(DateTime.Now.ToString("yyyyMMddHHmmssff")); filePath = dataDirectory + playerID; file = File.Create(filePath); // save info about player and game settings: AddTestInfo(playerID, gameType); }
/// <summary> /// Saves information about current game settings. /// </summary> /// <param name="infoType">Type of game settings data</param> /// <param name="value">Value of game settings data</param> public static void AddTestInfo(long playerID, BiofeedbackMode gameType) { string data = "- TestInfo " + playerID.ToString() + " " + gameType.ToString(); SaveToFile(data); }