public static void LoadArenas() { if (File.Exists(arenaBinPath)) { // Declare and initialize reader objects. FileStream bin = new FileStream(arenaBinPath, FileMode.Open, FileAccess.Read, FileShare.Read); BinaryFileReader binReader = new BinaryFileReader(new BinaryReader(bin)); try { arenas = binReader.ReadItemList(); } catch (Exception e) { } binReader.Close(); } }