public void Serialize(ref Span <byte> buffer) { SessionId.Serialize(ref buffer); BinSerialize.WritePackedUnsignedInteger(ref buffer, FieldId); BinSerialize.WritePackedUnsignedInteger(ref buffer, StartIndex); BinSerialize.WritePackedUnsignedInteger(ref buffer, Take); }
public static void WriteHeader(ref Span <byte> span, ushort methodInterfaceId, ushort methodMethodId, byte requestId) { BinSerialize.WriteByte(ref span, requestId); BinSerialize.WritePackedUnsignedInteger(ref span, methodInterfaceId); BinSerialize.WritePackedUnsignedInteger(ref span, methodMethodId); }
public void Serialize(ref Span <byte> buffer) { BinSerialize.WritePackedUnsignedInteger(ref buffer, Index); BinSerialize.WritePackedUnsignedInteger(ref buffer, (uint)Type.TypeEnum); var typeSize = Type.GetByteSize(); var valueSize = int.MaxValue; // if value == null, we wouldn't serialize it if (Value != null) { valueSize = Value.GetByteSize(); } if (Value == null || typeSize + valueSize + 1 > PayloadV2Helper.MaxMessageSize) { // send only type BinSerialize.WriteBool(ref buffer, false); Type.Serialize(ref buffer); } else { // send type + value BinSerialize.WriteBool(ref buffer, true); Type.Serialize(ref buffer); Value.Serialize(ref buffer); } }
public void Serialize(ref Span <byte> buffer) { BinSerialize.WritePackedUnsignedInteger(ref buffer, (uint)Items.Count); foreach (var item in Items) { Debug.Assert(item != null, nameof(item) + " != null"); item.Serialize(ref buffer); } }
public override void Serialize(ref Span <byte> buffer) { base.Serialize(ref buffer); BinSerialize.WritePackedUnsignedInteger(ref buffer, (uint)_list.Count); foreach (var t in Items) { BinSerialize.WriteString(ref buffer, t); } }
public void Serialize(ref Span <byte> buffer) { SessionId.Serialize(ref buffer); BinSerialize.WritePackedUnsignedInteger(ref buffer, Counter); BinSerialize.WriteByte(ref buffer, (byte)Flags); BinSerialize.WriteByte(ref buffer, (byte)Groups.Count); foreach (var group in Groups) { BinSerialize.WriteUShort(ref buffer, group); } }
public void Serialize(ref Span <byte> buffer) { if (Trigger == null) { throw new NullReferenceException($"{nameof(Pv2MissionItem)}.{nameof(Trigger)} == null"); } if (Action == null) { throw new NullReferenceException($"{nameof(Pv2MissionItem)}.{nameof(Action)} == null"); } BinSerialize.WritePackedUnsignedInteger(ref buffer, Index); BinSerialize.WritePackedUnsignedInteger(ref buffer, (uint)Trigger.Type); BinSerialize.WritePackedUnsignedInteger(ref buffer, (uint)Action.Type); Trigger.Serialize(ref buffer); Action.Serialize(ref buffer); }
public void Serialize(ref Span <byte> buffer) { BinSerialize.WritePackedUnsignedInteger(ref buffer, (uint)FieldType); Desc.Serialize(ref buffer); }
public void Serialize(ref Span <byte> buffer) { BinSerialize.WritePackedUnsignedInteger(ref buffer, FieldsCount); BinSerialize.WritePackedUnsignedInteger(ref buffer, RecordsCount); BinSerialize.WriteUInt(ref buffer, DescriptionHash); }
public override void Serialize(ref Span <byte> buffer) { base.Serialize(ref buffer); BinSerialize.WritePackedUnsignedInteger(ref buffer, (uint)Icon); }
public void Serialize(ref Span <byte> buffer) { BinSerialize.WritePackedUnsignedInteger(ref buffer, Count); BinSerialize.WritePackedUnsignedInteger(ref buffer, (uint)Data.Length); BinSerialize.WriteBlock(ref buffer, new ReadOnlySpan <byte>(Data)); }
public void Serialize(ref Span <byte> buffer) { BinSerialize.WritePackedUnsignedInteger(ref buffer, SessionCount); }
public virtual void Serialize(ref Span <byte> buffer) { BinSerialize.WritePackedUnsignedInteger(ref buffer, Index); }
public void Serialize(ref Span <byte> buffer) { Debug.Assert(Value != null, nameof(Value) + " != null"); BinSerialize.WritePackedUnsignedInteger(ref buffer, (uint)Value.Type); Value.Serialize(ref buffer); }
protected override void SerializeValue(ref Span <byte> buffer, uint value) { BinSerialize.WritePackedUnsignedInteger(ref buffer, value); }
public void Serialize(ref Span <byte> buffer) { BinSerialize.WritePackedUnsignedInteger(ref buffer, Uint1); BinSerialize.WriteDouble(ref buffer, Double1); BinSerialize.WriteString(ref buffer, String); }