public void InsertMatchType(BilliardsMatchType type)
 {
     context.BilliardsMatchTypes.Add(type);
 }
 public void UpdateMatchType(BilliardsMatchType type)
 {
     context.Entry(type).State = EntityState.Modified;
 }
 public void DeleteMatchType(BilliardsMatchType type)
 {
     context.BilliardsMatchTypes.Remove(type);
 }