private void btnStart_Click(object sender, EventArgs e) { var okay = m_Game.StartNewRound(); UpdateGameDisplay(); if (m_Game.GetGameState() == "PlayingCards") { btnStart.Enabled = false; if (okay) { LogMsg("===== START ====="); LogMsg("Game Round - " + m_Game.GetShoeCode() + "-" + m_Game.GetRoundIndex()); } } }