public CHSChessCmder(CHSChessBattleField battleField, BiCmderTurns turn) : base((int)turn, battleField) { this.m_turn = turn; this.m_battleField = battleField; }
protected BiTurnBasedCmder(int turn) : base(turn == (int)BiCmderTurns.First) { this.m_turn = (BiCmderTurns)turn; }